Oh missed it my bad
Eitherway my thought process was that consequences has been presented already this game under the sinner role of "negative consequences" - which probably explained my assumption that your role removed them when I first read it. If that was the word used it seems stranger (haHAA) phraseology than explaining it out right or at the very least explaining it as "ALL consequences".
Anyway honestly I think if it had just been negative consequences your role would have been far more believable, however, it seems far too unlikely that you would hit a "Mafia sinner" assuming they exist for it to be useful for town - especially when no information can be drawn from it like my role.
It would however fit far more appropriately as a mafia ability to target townies due to it being a wider pool. It could also make sense why you used the word consequences because you subconsciously pulled it from your role description.
All of this is, of course posturing and not solid evidence, so I won't vote you in order to preserve my CONSISTENCY. But if Vat flips town I want the rest of town to fully consider your lynch tomorrow.
im confused
if you think the word 'consequences' refers to the negative consequences for town, why would that be a scum role
but i mean, to my mind, consequences is the main word someone would use to say "the effects of it"
for sinners theyre warned about the "
unforeseen consequences" there might be
that doesnt suddenly mean that if stranger talks about consequences of the deal she's referring to unforeseen ones that sinners were warned about
not saying if stranger used the word or not, just saying