[Accepted] Halcyon

Psycho

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Name of the map: Halcyon

Creator(s): Me

Size: 100x100x100

Round length: N/A

Locations and suggested timing for timers: The timers are all aligned on one side of the mountain.

Screenshots <include at least one screenshot of all timers>:


Timers are in the center of the photo. Red wool blocks.










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The map is floating on one of my plots. The warp is /warp halcyon

I must confess that I haven't played on RoF yet, but I figured that I'd take a chance on creating a map for it. I looked through the other map submissions and info to figure out what's best in a map. Also, I don't know if I placed too many spruce trees or if there's loads of stone within the mountain itself, or if that's enough space for the players to build in. So i'm looking for some input from you guys, creative or not.
 

Ronaldo

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The map isn't BAD, but I'm a bit concerned whether the map will flood in time or not with the available space there is. The spruce is fine as well; plenty of wood to go around to the players. I wouldn't mind a trial to see how the round goes and how likable it is to the players.
 

Psycho

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Well I may end up creating a few more maps for RoF so I can hone my building/terraforming skills down and just experiment with some ideas.
I figured that the spawn could be set at the pinnacle of the mountain, but maybe it can be set between the two lakes? Perhaps at the top of the mountain there can be some good building blocks and whilst going to the top, the players would have to fight mobs? You guys can mess with it if you have any ideas?
 
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