KJelles The Camel
Member
Hey,
After playing on the server for a week of playtime i decided to make this thread, i feel like the weapons on the server aren't balanced at all, i will list below which weapons i think need some work and hopefully this will give a more "balanced" experience for everyone.
NERFS:
Default Shotgun:
The range where you can use this gun is ridiculous, you can fix this by increasing the SWEP.Primary.Cone
Tar21:
Nerf this gun, please 81 damage on headshot is insane with an automatic gun, nerf it by decreasing the SWEP.Primary.Damage and maybe decrease the SWEP.Primary.Delay a little to lower the firerate
AS Val:
Same with the Tar21, decrease the SWEP.Primary.Damage a little, its way too OP
BUFFS:
Tec9:
Who uses this gun? it's terrible, increase the SWEP.Primary.Damage please.
Striker:
This gun acts like a rifle, not like a shotgun, the SWEP.Primary.Cone is waaaay too low so the bullets have no spread
I might fill this list further, i feel like i've left some guns out.
Love,
KJ
After playing on the server for a week of playtime i decided to make this thread, i feel like the weapons on the server aren't balanced at all, i will list below which weapons i think need some work and hopefully this will give a more "balanced" experience for everyone.
NERFS:
Default Shotgun:
The range where you can use this gun is ridiculous, you can fix this by increasing the SWEP.Primary.Cone
Tar21:
Nerf this gun, please 81 damage on headshot is insane with an automatic gun, nerf it by decreasing the SWEP.Primary.Damage and maybe decrease the SWEP.Primary.Delay a little to lower the firerate
AS Val:
Same with the Tar21, decrease the SWEP.Primary.Damage a little, its way too OP
BUFFS:
Tec9:
Who uses this gun? it's terrible, increase the SWEP.Primary.Damage please.
Striker:
This gun acts like a rifle, not like a shotgun, the SWEP.Primary.Cone is waaaay too low so the bullets have no spread
I might fill this list further, i feel like i've left some guns out.
Love,
KJ
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