Link to the Map: http://www.minecraftforum.net/topic/679375-parkour-wip-125-the-parkour-door-v80/
Why do you think this map will make a good addition? It is a long parkour map with several different landscapes and a checkpoint system. I feel it's different than some parkour maps and there are no zombie survival-like jump maps and this one combines scenery and parkour.
Has this map been tested thoroughly? (Proof if possible!)
Fill in the following template:
Why do you think this map will make a good addition? It is a long parkour map with several different landscapes and a checkpoint system. I feel it's different than some parkour maps and there are no zombie survival-like jump maps and this one combines scenery and parkour.
Has this map been tested thoroughly? (Proof if possible!)
Fill in the following template:
EDIT: This is a map suggestion. I hit the wrong label, sorry. Also, I'd like to tinker with it in the server to 1. Limit cheat blocks, 2. Add checkpoints where they're missing, 3. Put/edit signs, 4. Finish the map and 5. Make various background edits.difficulty: peaceful # Choose between normal/easy/hard/peaceful
blockBreakMode: false # false = blockBreak is list of blocks you CANT break, true = blockBreak is list of blocks you CAN break
blockBreak: # A list of blocks you can either break or not break. Make the list in the same way as the default with 2 spaces and a '-'
- None.
blockPlaceMode: true # false = blockPlace is list of blocks you CANT place, true = blockPlace is list of blocks you CAN place
blockPlace: # A list of blocks you can either place or not place. Make the list in the same way as the default with 2 spaces and a '-'
- Dirt
enableAdminMode: false # false = This world is not being checked when players place blocks wheter or not that specific location is allowed, true = Location IS checked
creeper: false # true = spawn creepers, false = disable creepers
enderman: false # true = spawn enderman, false = disable enderman
zombie: false # true = spawn zombie, false = disable zombie
skeleton: false # true = spawn skeleton, false = disable skeleton
spider: false # true = spawn spider, false = disable spider
mobs: false # true = enable all mobs, false = disable all mobs
vechiledestroy: true # true = players can destroy vehicles, false = players cannot destroy vehicles
paintingbreak: true # true = players can break paintings, false = players cannot destroy paintings