
Community
Community Events
Check out our CDE guidelines!
https://escaperestart.com/forum/threads/community-event-guidelines.20879/
https://escaperestart.com/forum/threads/community-event-guidelines.20879/
Donations
Found some spare change in your couch and are feeling generous? Donate to us to ensure our servers stay up! We also have a Patreon page where you can donate however much you want monthly, and gain a Discord donor rank if it's over $5/m: check it out here! https://www.patreon.com/escaperestart
Blocktopia has also implemented its first wave of Donor Rewards in-game! Make sure to link your account and hop on the server to check it out.
Minecraft / Discord Account Link
Register your forum account and get a [Member] rank in the Lobby.
If you are a donor, you will get the [Donor] rank in Lobby & Create, and if you link your discord you will get the Donor role in our discord!
Donor features as said above are planned, so make sure to link up if you haven't already!
https://escaperestart.com/forum/pages/mcbridge/
https://escaperestart.com/forum/pages/discordbridge/
Voting
Please make sure to vote for our GameServers! It helps us reach to new players and will help grow our community, and you get rewards across all servers! You can refer to the links below for the websites.
Planet Minecraft
MinecraftServers
TopG
Lobby
I have something new in the works, so don't be surprised when you join into something brand new soon


General
After a few mishaps, and a bit of troublesome times - I think I finally have the server stable and working with FAWE! Please let me know if you run into any troubles and or bugs.
Bugs & Updates
• Installed & Updated FAWE
• Updated PlotSquared to v5 (More Info Below)
• Updated Plot2Dynmap
• Updated CMI
• Removed AWE
• Added Selection Particles
• Updated Dynmap
PlotSquared v5
PlotSquared released a major update, and I'm happy to finally put it on our server! It comes jam packed with a ton of bug fixes, and new features on top of it. Now, with any new plugin and major revamp - there may be new problems that crop up. If you run into anything regarding plots or the plot worlds, please bring it up with me ASAP! I will go ahead and throw all the new features in a spoiler below, since its pretty long.
• 100% Compatibility with PlotSquared version 4
• Complete rewrite of the flag system
• Improved tab completion and added tab completion to flags
• New extensive API allowing you to register custom flags
• Added new flag lookup commands for each flag
• Added support for vanilla item and block tags in flags
• Make golems be included in "animal-attack" flag
• Fixed various types of flags not working as intended
• Added new types of flags such as "coral-dry"
• Made all flags interact- and clickable
• Improved flag database handling
• Made all flags translatable (80+ custom strings)
• Improved MySQL Support
• Replaced current updater with spigot update notifications
• Improved existing and added new flags
• Bundled external placeholders into PlotSquared
• Added ability to customize bundled placeholders
• Ability to force clear all plots
• Prevent synchronous chunk loads throughout the plugin. This greatly reduces the impact `/plot auto` has on performance
• Persistent road generation (continues after server reboot)
• Added support for Schematic v2 (storing biomes, entities, etc.)
• Make sure clearing augmented plots with full vanilla terrain does not generate walls
• Added support for liquid plot borders
• Added ability to use redstone on server plots
• Fix retrieval of offline player profiles in 1.15
• Add an option to have `/plot purge` also clear the purged plots
• Overhauled plot pasting of merged plots
• PlotSquared events are now platform agnostic
• PlotSquared events are now tidier
• Improved the swapping/moving API
• Improved plot owner API
• Added "/plot caps" command to count and display mob and entity caps
• Overhauled mob and entity cap system
• Improve the code base internally by removing a bunch of magic values, and increasing code encapsulation
• Allow trusted users to use `/plot set`
• Complete rewrite of the wiki
• Include PAPI placeholders from the expansion
• Better organisation of the code base
• Added more API documentation
• Lots of smelly code cleanup
• Plot Backups
• Disallowed blocks for "/plot set"
• Prevent mobs from leaving the plot by wandering out
• Does no longer send chat spy to the sender
• "Keep-inventory" flag
• Complete rewrite of the flag system
• Improved tab completion and added tab completion to flags
• New extensive API allowing you to register custom flags
• Added new flag lookup commands for each flag
• Added support for vanilla item and block tags in flags
• Make golems be included in "animal-attack" flag
• Fixed various types of flags not working as intended
• Added new types of flags such as "coral-dry"
• Made all flags interact- and clickable
• Improved flag database handling
• Made all flags translatable (80+ custom strings)
• Improved MySQL Support
• Replaced current updater with spigot update notifications
• Improved existing and added new flags
• Bundled external placeholders into PlotSquared
• Added ability to customize bundled placeholders
• Ability to force clear all plots
• Prevent synchronous chunk loads throughout the plugin. This greatly reduces the impact `/plot auto` has on performance
• Persistent road generation (continues after server reboot)
• Added support for Schematic v2 (storing biomes, entities, etc.)
• Make sure clearing augmented plots with full vanilla terrain does not generate walls
• Added support for liquid plot borders
• Added ability to use redstone on server plots
• Fix retrieval of offline player profiles in 1.15
• Add an option to have `/plot purge` also clear the purged plots
• Overhauled plot pasting of merged plots
• PlotSquared events are now platform agnostic
• PlotSquared events are now tidier
• Improved the swapping/moving API
• Improved plot owner API
• Added "/plot caps" command to count and display mob and entity caps
• Overhauled mob and entity cap system
• Improve the code base internally by removing a bunch of magic values, and increasing code encapsulation
• Allow trusted users to use `/plot set`
• Complete rewrite of the wiki
• Include PAPI placeholders from the expansion
• Better organisation of the code base
• Added more API documentation
• Lots of smelly code cleanup
• Plot Backups
• Disallowed blocks for "/plot set"
• Prevent mobs from leaving the plot by wandering out
• Does no longer send chat spy to the sender
• "Keep-inventory" flag

General
I know things have been slow currently, and I apologize for this! I am still currently taking care of my grandmother so my free time is pretty tight. I have given another staff member access so he can take some of the workload off from me, and we have been making some nice headway to finish up the server! I'm quite excited to release this, and I hope everyone is excited to be there! I hope you all understand the predicament I'm in, and again I do apologize for the delay. I wasn't expecting all of this to happen and a lot has changed drastically in a short period.