[Denied] Prelude

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Psycho

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Name of the map: Prelude (It's on my plot -- /warp prelude)

Creator(s): Me

Size: 80x80x72 (The bedrock structure is the size of the map)

Round length: I think the build time could be 10mins, since most of the material is on the outskirts of the top island. And also there is material on the bottom island as well. Round time - n/a

Locations and suggested timing for timers: There's a timer on top of the spawn area. Then there are two timers under the top island. Both are located around the northern and southern parts of the "ceiling" of the top island.

Screenshots <include at least one screenshot of all timers>:


Overview


Side view


Spawn with the timer on the top of it.


Northern timer under the highest island


Southern timer. (Sorry if they're too dark)


Lower island with massive shrooms and more trees.


This is underneath the top island --- If players destroy dirt blocks on the bottom of the lake up there, then they will have access to the bottom island.


This is how the water flows if they did delete a block.


The center area is just a dirt "bridge. I was wondering if players could fall out of the map and thought that it would be nice to keep two large holes around there. The grass and water under this lower island isn't part of the map.


I placed iron_ore, coal_ore, gold_ore, and obsidian blocks within the bottom eight layers of the lower island.


I figured that I would cover all four sides of each ore block with a layer of dirt so that if a player was mining for those blocks, then it wouldn't fall out of the map.
Notes: I placed trees growing along the edge of the top island and later found out that some of the blocks would fall out of the map -- so that's why there are a bunch of trees up there.
There's stone placed within the top island.
There are three pumpkins across from spawn -- hopefully players would venture down into the lake to go to the lower island.
The iron ore, coal ore, gold ore, and obsidian are within the bottom eight layers of the lower island.
I'll have to stop making simple maps like these :S
 

Forseti

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I'll have to check it out more; some screenshots really don't do the map justice. Pretty simplistic though, which I like. I'm not sure, but the ores may be reworked... also, will mobs spawn on the bottom island? It's pretty damn dark.
 
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