Map name: Farore's Silent realm
Map Author: Catcocomics
Size of Map: 1 run-of-the-mill Build Box plot.
Center of Map: will acquire shortly, unless it's fine as self-contained (Wall of Trees)
Kits:
Download Link: Found in my second plot on Build Box. Made a new warp, cunningly named FSR. But you can still have some images:
Additional Information:
This map is based greatly off of Farore's Silent Realm (the first silent realm visited) in The Legend of Zelda: Skyward Sword.
Not only is the map design heavily based off the silent realm, but so is the gameplay.
Basically, spawn is marked by a single diamond block in a small circle of glowstone.
Like the silent realms in Skyward Sword, there are "tears of Farore", which will protect the survivors (to a limited extent) from the hunters by giving a survivor that passes over one invisibility for 90 seconds.
To prevent people from simply camping these "tears", I have added redstone lamps which will light up when a "tear" is activated.
The lava is to replace water, in that anyone who falls in becomes visible (though it is because they are on fire).
The reason that I only gave sky guardians and survivors fire resistance is 1. to help balance land guardians out running survivors, they are not all-terrain. 2. this gives people a little more reason to be sky guardians.
The watcher kit is simply there to be an assist for other guardians by prematurely removing a survivor's invisibility. It has a potion of harming so it can kill itself when it runs out of potions without the use of /kill.
This map is meant to be like tag, but with more strategy and teamwork involved than in typical tag maps.
Breakable blocks: none, not even the grass.
Command blocks: the "Tears" each need a command block set to "Effect @p 15 999999". There are 15 tears, each marked by a different color of wool from orange to black (1 to 15), as there are 15 "tears", just like in an actual Silent Realm.
Also, build time: 90 seconds, to give people time to spread out.
If this new gameplay is good, I will probably make a few more Silent Realm maps, using the same plot.
I may post further information if I had forgotten any during the original post for this thread.
Map Author: Catcocomics
Size of Map: 1 run-of-the-mill Build Box plot.
Center of Map: will acquire shortly, unless it's fine as self-contained (Wall of Trees)
Kits:
Survivors:
Hero's Spirit:
A pair of leather boots (dyed: black). Survivors not to remove boots.
Invisibility for 180 seconds
Night Vision for 999999 seconds
Fire Resistance for 999999 seconds
Swiftness 3 for 999999 seconds on second thought, make the survivors'
boots have +60% speed on them.
Hunters:
Guardian (Land):
Full Iron Armor (minus the helmet) and Iron Sword with Sharpness 20
Invisibility for 999999 seconds
Swiftness 2 for 999999 seconds
Guardian (Sky):
Leather Tunic (dyed: white) and Iron Sword with Sharpness 20
Invisibility for 999999 seconds
Fire Resistance for 999999 seconds
Jump Boost 2 for 999999 seconds
Watcher (Land):
Leather Tunic (dyed: white), 3 splash potions of Invisibility 2 for 3 seconds, and a
potion of harming 12
Invisibility for 999999 seconds
Swiftness 3 for 999999 seconds
Hero's Spirit:
A pair of leather boots (dyed: black). Survivors not to remove boots.
Invisibility for 180 seconds
Night Vision for 999999 seconds
Fire Resistance for 999999 seconds
boots have +60% speed on them.
Hunters:
Guardian (Land):
Full Iron Armor (minus the helmet) and Iron Sword with Sharpness 20
Invisibility for 999999 seconds
Swiftness 2 for 999999 seconds
Guardian (Sky):
Leather Tunic (dyed: white) and Iron Sword with Sharpness 20
Invisibility for 999999 seconds
Fire Resistance for 999999 seconds
Jump Boost 2 for 999999 seconds
Watcher (Land):
Leather Tunic (dyed: white), 3 splash potions of Invisibility 2 for 3 seconds, and a
potion of harming 12
Invisibility for 999999 seconds
Swiftness 3 for 999999 seconds
This map is based greatly off of Farore's Silent Realm (the first silent realm visited) in The Legend of Zelda: Skyward Sword.
Not only is the map design heavily based off the silent realm, but so is the gameplay.
Basically, spawn is marked by a single diamond block in a small circle of glowstone.
Like the silent realms in Skyward Sword, there are "tears of Farore", which will protect the survivors (to a limited extent) from the hunters by giving a survivor that passes over one invisibility for 90 seconds.
To prevent people from simply camping these "tears", I have added redstone lamps which will light up when a "tear" is activated.
The lava is to replace water, in that anyone who falls in becomes visible (though it is because they are on fire).
The reason that I only gave sky guardians and survivors fire resistance is 1. to help balance land guardians out running survivors, they are not all-terrain. 2. this gives people a little more reason to be sky guardians.
The watcher kit is simply there to be an assist for other guardians by prematurely removing a survivor's invisibility. It has a potion of harming so it can kill itself when it runs out of potions without the use of /kill.
This map is meant to be like tag, but with more strategy and teamwork involved than in typical tag maps.
Breakable blocks: none, not even the grass.
Command blocks: the "Tears" each need a command block set to "Effect @p 15 999999". There are 15 tears, each marked by a different color of wool from orange to black (1 to 15), as there are 15 "tears", just like in an actual Silent Realm.
Also, build time: 90 seconds, to give people time to spread out.
If this new gameplay is good, I will probably make a few more Silent Realm maps, using the same plot.
I may post further information if I had forgotten any during the original post for this thread.
Last edited: