ReyvnNova
"Come buy our orchard fruits, Come buy, come buy~"
Name of map: flipside
Creator(s): Myself
Dimensions: 64 x 64 x 128
Round Time: about 10 mintues
Diggable depth of the map: 0
Physics: (off) standard
Which server did you build your map on?: Personal Server
Number of secrets: None
.lvl file: http://www.mediafire.com/?go419vkocvfqb7o
Description of map: This was a fast upload, and for a reason. It's a runner map. I personally dislike runner maps. So why did I make one? I don't know. I must be getting old. On subject, it's a clean runner map using my favourite colour scheme (cyan and whites). There are a few places you could try and hide, but not many. The most viable way to survive will be to make use of the layers and ramps. You can also try to send your foes into the drink via spleefing.
Contains door_iron, opsidian, op_lava, op_water and is completely op_air. Adminium and water ensure reach-ability.
Screenshots of map:
Inspired by this song.
Creator(s): Myself
Dimensions: 64 x 64 x 128
Round Time: about 10 mintues
Diggable depth of the map: 0
Physics: (off) standard
Which server did you build your map on?: Personal Server
Number of secrets: None
.lvl file: http://www.mediafire.com/?go419vkocvfqb7o
Description of map: This was a fast upload, and for a reason. It's a runner map. I personally dislike runner maps. So why did I make one? I don't know. I must be getting old. On subject, it's a clean runner map using my favourite colour scheme (cyan and whites). There are a few places you could try and hide, but not many. The most viable way to survive will be to make use of the layers and ramps. You can also try to send your foes into the drink via spleefing.
Contains door_iron, opsidian, op_lava, op_water and is completely op_air. Adminium and water ensure reach-ability.
Screenshots of map:
Inspired by this song.