I went through a phase where my friends and I would make these giant houses on swallow and sometimes cheetah rounds, and fill them up them up with a bunch of different types of farms. Tons of people would join in helping us build farms and harvesting. We had netherwart, sugarcane, melons, pumpkins, wheat, carrots, potatoes, and even a fishing station. The only thing I found that I could actually grow was pumpkins, melons, sugarcane, and netherwart. The only thing worth growing was netherwart because the melons almost never dropped anything and sugarcane was too hard to set up. I think you should increase the drop rate of all the crops I mentioned above, or at least make them drop seeds more often so you can continue these farms.
With the new shulker chests coming soon in minecraft you could actually have room for all of these different types of crops that would be dropped if you did increase the chance of crops dropping, I understand why that restriction is on crops that are already grown on the maps at the start, but why make make it for human made crops too?
When a few friends and I set up these houses we were all grouped up with the community, farming these crops, having a good time. It was a beautiful sight seeing all these different types of farms people were setting up and I took a few screenshots of these which i will post when their farms were in their prime states. Sadly, only 3 of these farms worked out because of the high chance of it not dropping anything, and only the netherwart was worth growing. I would like to see these community houses be put up again, but this time with other farms being able to work as well as melons, sugarcane, and netherwart.
Reminder: These "farm houses" would probably only be on made on swallow on times when certain people are one, which is very rare, so it's not like rof would turn into "Rituals of Farming" #Sofunny) I personally don't want this game to turn into a farming game, but big community homes like these would be so fun to have every now and then.
Screenshots:
With the new shulker chests coming soon in minecraft you could actually have room for all of these different types of crops that would be dropped if you did increase the chance of crops dropping, I understand why that restriction is on crops that are already grown on the maps at the start, but why make make it for human made crops too?
When a few friends and I set up these houses we were all grouped up with the community, farming these crops, having a good time. It was a beautiful sight seeing all these different types of farms people were setting up and I took a few screenshots of these which i will post when their farms were in their prime states. Sadly, only 3 of these farms worked out because of the high chance of it not dropping anything, and only the netherwart was worth growing. I would like to see these community houses be put up again, but this time with other farms being able to work as well as melons, sugarcane, and netherwart.
Reminder: These "farm houses" would probably only be on made on swallow on times when certain people are one, which is very rare, so it's not like rof would turn into "Rituals of Farming" #Sofunny) I personally don't want this game to turn into a farming game, but big community homes like these would be so fun to have every now and then.
Screenshots: