Map Name: Penance
Map Author: Rikumaru
Game Type: Infection
Map Worldborder: Contained (64 x 64)
Download: http://www.mediafire.com/file/racbaf545fk2l0a/Penance+AoD.rar
Round Time: 5 Min
Jump pads: 2 Jump Pads. One jump pad on an outside section of the map launches you 9 blocks high. Second jump pad located in an inside section of the map launches you 16 blocks high.
Preparation Time: 30 Seconds
Spawn Location:
Can sprint: No team can sprint
Fall damage: No fall damage.
Can drown: No drowning
Kits: Zombies and humans both have speed 1 and invisibility for the entire duration of round. Armor is black leather chest, leggings, helmet and boots. Humans and Zombies cannot break blocks or build.
Screenshots:
This map is an updated version of a map ive made on the previous zombie survival. Its designed as a runner map and for humans to be constantly on the move. It's a rather simplistic map based from the map Damnation from Halo: Reach and Halo 1.
Map Author: Rikumaru
Game Type: Infection
Map Worldborder: Contained (64 x 64)
Download: http://www.mediafire.com/file/racbaf545fk2l0a/Penance+AoD.rar
Round Time: 5 Min
Jump pads: 2 Jump Pads. One jump pad on an outside section of the map launches you 9 blocks high. Second jump pad located in an inside section of the map launches you 16 blocks high.
Preparation Time: 30 Seconds
Spawn Location:
Fall damage: No fall damage.
Can drown: No drowning
Kits: Zombies and humans both have speed 1 and invisibility for the entire duration of round. Armor is black leather chest, leggings, helmet and boots. Humans and Zombies cannot break blocks or build.
Screenshots:
This map is an updated version of a map ive made on the previous zombie survival. Its designed as a runner map and for humans to be constantly on the move. It's a rather simplistic map based from the map Damnation from Halo: Reach and Halo 1.