Name of the map: Sections
Creator(s): WiiGoGetter
Size: Over all size 101 x 70 x 101. Playable area 101 x 51 x 101
Biome: Forest
Screenshots, including timer areas (Do not use shaders or a custom resource pack!) : Timers http://imgur.com/a/IrTzr
Overview
If you included chests, then list the items that are contained in each of them (Optional):
Any block that you prefer to be no-break or no-drop?: Ice, Redstone torch, Redstone, Sticky piston as no break
Any extra information about your map?: I would like ice to never melt.
Over time on the first wave for each biome it breaks redstone torches which then turns redstone off, Which then retracts pistons opening a new area each time. The biomes open in the order of Savannah --> Spikes --> Forest --> Jungle.
You can get to the map by typing /warp sections in the plot world on BB.
Download link (optional): http://smp.blocktopia.net/schematics/download.php?file=RoF_Sections_V2.schematic
Creator(s): WiiGoGetter
Size: Over all size 101 x 70 x 101. Playable area 101 x 51 x 101
Biome: Forest
Screenshots, including timer areas (Do not use shaders or a custom resource pack!) : Timers http://imgur.com/a/IrTzr
Overview




If you included chests, then list the items that are contained in each of them (Optional):
Any block that you prefer to be no-break or no-drop?: Ice, Redstone torch, Redstone, Sticky piston as no break
Any extra information about your map?: I would like ice to never melt.
Over time on the first wave for each biome it breaks redstone torches which then turns redstone off, Which then retracts pistons opening a new area each time. The biomes open in the order of Savannah --> Spikes --> Forest --> Jungle.
You can get to the map by typing /warp sections in the plot world on BB.
Download link (optional): http://smp.blocktopia.net/schematics/download.php?file=RoF_Sections_V2.schematic
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