(I actually dont know a good name yet, so i call it as is looks; random)
Map creator: Zepharn (me!)
Mapinfo:
After you leave spawn, you come to a room with 4 holes, leading each to more holes. all in all, there are 128 exits, where human can hide and jump down, when zombies come.
the ground of the map is a waterblock-leafblock mix with many interesting extras/features, including 4 secrets and a semisecret labyrinth (which includes even more secrets!!).
On the 4 walls of the map, there is a parcour which ends at a huge green tower. (the parcour is very hard!)
These r the most important facts about my map and i hope the attached .lvl file works.
Sorry about the lang, Zeph.
EDIT: The map should be op_aired, but im not sure if it worked....
EDIT2: The size is 128x128x128!!! (+new pics of spawn, first room with 4 holes, 1 of the 128 exits, a little isle and overview)
View attachment 451View attachment 452View attachment 453View attachment 454View attachment 455View attachment 448View attachment 449View attachment 450View attachment 456
Map creator: Zepharn (me!)
Mapinfo:
After you leave spawn, you come to a room with 4 holes, leading each to more holes. all in all, there are 128 exits, where human can hide and jump down, when zombies come.
the ground of the map is a waterblock-leafblock mix with many interesting extras/features, including 4 secrets and a semisecret labyrinth (which includes even more secrets!!).
On the 4 walls of the map, there is a parcour which ends at a huge green tower. (the parcour is very hard!)
These r the most important facts about my map and i hope the attached .lvl file works.
Sorry about the lang, Zeph.
EDIT: The map should be op_aired, but im not sure if it worked....
EDIT2: The size is 128x128x128!!! (+new pics of spawn, first room with 4 holes, 1 of the 128 exits, a little isle and overview)
View attachment 451View attachment 452View attachment 453View attachment 454View attachment 455View attachment 448View attachment 449View attachment 450View attachment 456
