My Ideas for a SMP server
Basically I had come up with some ideas for a new SMP server around the release of the 1.8 vanilla server, It has some similarities to other SMP servers aswell like Primordia and DoD.
- Pre-made factions (represented by MC mobs like Ocelots, Horses, Guardians and Wolves.)
- Faction Bonuses
+ Ocelots (+5% speed, Better fishing skill, Repels creepers, Easier to tame Ocelots.)
+ Horses (+10% speed, Stronger horses, Easier to tame Horses)
+ Guardians (+10% swimming speed, Underwater breathing, breaks blocks underwater at normal speed.)
+ Wolves (+5% speed, More powerful wolf pets,Easier to tame Wolves.)
-Themes to the lords building/prison, etc in the each capital
+Ocelots (Jungle Temple/ Tree houses)
+Horses (Nordic style <(Warm) Hay bale roofing?>)
+Guardians (Water temples <1.8+>)
+Wolves (Nordic style <(Cold) Lapis tile (If possible)>)
-PvP setting (Each faction fights one another,
though some may become allies such as the Ocelots + Guardians and Horses + Wolves)
+Sieges on cities
-PvE setting (Like DoD, dungeons and crypts <Maybe even special PvE events>)
-1 leader per faction, though there will be a council to help each leader (Which is hosted by the leaders Hand Or Steward)
+Possibly even those under the title of an 'heir' of which can take over when the original leader may not be able to.
-Homelands
+Ocelot capital will be in a Jungle
+Horse capital in a plainland (maybe use grown wheat to make a more aesthetic look [If you would consider it aesthetic])
+Guardian capital underwater
+Wolf capital in a cold taiga biome
-Custom faction banners (new 1.8 update!)
-Bounties
-Prisons
-Keep inventory
<Note: these are not my final ideas>
(Feel free to Expand upon this)
Basically I had come up with some ideas for a new SMP server around the release of the 1.8 vanilla server, It has some similarities to other SMP servers aswell like Primordia and DoD.
- Pre-made factions (represented by MC mobs like Ocelots, Horses, Guardians and Wolves.)
- Faction Bonuses
+ Ocelots (+5% speed, Better fishing skill, Repels creepers, Easier to tame Ocelots.)
+ Horses (+10% speed, Stronger horses, Easier to tame Horses)
+ Guardians (+10% swimming speed, Underwater breathing, breaks blocks underwater at normal speed.)
+ Wolves (+5% speed, More powerful wolf pets,
-Themes to the lords building/prison, etc in the each capital
+Ocelots (Jungle Temple/ Tree houses)
+Horses (Nordic style <(Warm) Hay bale roofing?>)
+Guardians (Water temples <1.8+>)
+Wolves (Nordic style <(Cold) Lapis tile (If possible)>)
-PvP setting (Each faction fights one another,
though some may become allies such as the Ocelots + Guardians and Horses + Wolves)
+Sieges on cities
-PvE setting (Like DoD, dungeons and crypts <Maybe even special PvE events>)
-1 leader per faction, though there will be a council to help each leader (Which is hosted by the leaders Hand Or Steward)
+Possibly even those under the title of an 'heir' of which can take over when the original leader may not be able to.
-Homelands
+Ocelot capital will be in a Jungle
+Horse capital in a plainland (maybe use grown wheat to make a more aesthetic look [If you would consider it aesthetic])
+Guardian capital underwater
+Wolf capital in a cold taiga biome
-Custom faction banners (new 1.8 update!)
-Bounties
-Prisons
-Keep inventory
<Note: these are not my final ideas>
(Feel free to Expand upon this)
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