I was wondering when a developer was going to add support for the WoM Detail User Line(Which requires WoM Texturing to be enabled with the setting to send the /womid to detect if a player is using WoM) for a server. Simple but interesting stuff. When looking through this I made a Compass but anyhow. Nice work ^_^
WinX64
If you're using a browser to play, then don't use this command unless you like your chat spammed.
This seems like you are not checking if the player is using WoM before sending information. This happened to me with my Compass. Make a haswom bool, make it true if the player sends the /womid when it joins(You need to have a texturing cfg file in the motd with womid = enabled), then before sending a detail check if the player is using WoM, else just return nothing. This can also allow you to make a /haswom <player> command.
That's just how what I think is happening from my point of view as developer and what seems to be more efficient. I might be very wrong in here if you're doing something else XD but oh well :3 this is what I think is what you're doing.
More info on texturing is found here
http://files.worldofminecraft.com/textures.php
Edit:
Oh wait, I have no idea how you got that Lava Survival Round over there, well I do(seems like the
server.name was changed there) but if you're able to change that without having players rejoin the server then I have no idea how you did it.