Mosshadow95
Member
Do any of you think it would be a good idea to have a mode or a new server where blocks melt based on time and surface area?
For example on calm
dirt melts at 5 mins 20 seconds
Sand turns to glass in 20 secs
glass melts at 5 mins
cobble melts at 7 mins
stone melts at 15 mins etcs.
These are the times if a block shares one border with lava
For every additional side side exposed the time decreases by 10%
thus with two sides (Like the corner of a building)
dirt 4mins 40 seconds
The reason for this is that it can be a little too easy to survive on calm. For example many players just build a shack of dirt or dig into the ground and wait until the end. This way players will need to build higher or have thicker walls with multiple materials. Players digging under ground will need to line their shelter with cobble or stone to provide protection when the top soil melts.
For example on calm
dirt melts at 5 mins 20 seconds
Sand turns to glass in 20 secs
glass melts at 5 mins
cobble melts at 7 mins
stone melts at 15 mins etcs.
These are the times if a block shares one border with lava
For every additional side side exposed the time decreases by 10%
thus with two sides (Like the corner of a building)
dirt 4mins 40 seconds
The reason for this is that it can be a little too easy to survive on calm. For example many players just build a shack of dirt or dig into the ground and wait until the end. This way players will need to build higher or have thicker walls with multiple materials. Players digging under ground will need to line their shelter with cobble or stone to provide protection when the top soil melts.