prox Mine suggestion

zezmi

The noob himself
Joined
Sep 17, 2012
Messages
2,894
Reaction score
1,691
I was thinking that prox mines should still be able to work after they have been TNT'd, it is extremly annoying when prox mines do not activate after an explosion has hit them. Could it possibly be modified to where after an explosion has hit them they still work properly?
 

Super_Goku

ukoG_repuS
Joined
Nov 1, 2011
Messages
434
Reaction score
552
I suggested it before that people of your own team can't use weapons to destroy them. But letting the other team not be able to destroy them would mean on a CTF map that the other team can't get to the other flag. So in my humble opinion it would be overpowered.
 

Alkatraz

Member
Joined
Aug 6, 2011
Messages
485
Reaction score
537
There was talk about stopping teammate's weapons destroying your prox mines. Not sure what ever became of it.

As people have said, stopping ALL weapons destroying prox-mines is just overpowered.

Interesting fact: when initially created, that was how prox-mines WERE. It was insane, you could just place a prox mine in a tunnel and it was a guaranteed kill.
 
Top