Vulcan

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nitasu987

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Name of map:Vulcan
Author:nitasu987
Size: 59x59
Map boundary:X: -1808 Y: 66 Z: 1113, X:-1871 Y:39 Z:1176 (Just did a high corner and it’s opposite low corner)
Kits:

Survivors: Bow.Arrow_Infinite:1, Arrow|1, Wood_Sword

Hunters: Bow.Arrow_Infinite:1, Arrow|1, Wood_Sword

Random or choose kits?:Random (Well, there’s only one kit per team!)
Screenshots:http://imgur.com/a/Nv4l0 <-- Link to Imgur Gallery.
Notes:
Build Time: 1:00
Fight Time: 3:00
Download Link:Not too sure how to get this, but you can get there using /warp Vulcan in plots world.
Input File:
MapName: Vulcan
Author: nitasu987
BuildTime: 60
GameTime: 180
WorldTime: 1800
WorldWeather: 0
Team0: [Hunter Team Data]
SpawnType: 0
SpawnLocation:
==: Vector
x: -1839
y: 41
z: 1144
ChooseKit: False
OneKitPerRound: True
KitResetTime: 200
BoxChance: 0%
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1839
y: 41
z: 1144
ChooseKit: False
Centre:
==: Vector
x: -1839
y: 41
z: 1144
WorldSize: 59x59
SkyLimit: y: 68
ResetInventory: True
CanUseLocate: False
SurvivorRestrictedPlaceAll: False
SurvivorRestrictedBreakAll: True
HunterRestrictedPlaceAll: False
HunterRestrictedBreakAll: True
MysteryBoxChance: 0% Kit: Hunter: Bow.Arrow_Infinite:1, Arrow|1, Wood_Sword
Survivor: Bow.Arrow_Infinite:1 Arrow|1, Wood_Sword
 

ealev

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This is a very small map, with very little running space.
The map time IS three minutes, but that still seems to be too much.
And the kits only have an infinity bow and an arrow. For a map that seems to be much more melee based, this seems a little odd.
Perhaps, in terms with the kits, add a weak melee weapon, such as a stone hoe?
As it is now, -1.
 

Infected_alien8_

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Okay, I honestly think this map is too small and don't think it is a bow and arrow map. One shot and you are in the lava (more or less). Maybe make it more complex and bigger, and more sword based (no bows)? Obviously not too complex so it's impossible to hit them, but bigger with more paths.
-1. But thanks for trying!
 

Infected_alien8_

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I added swords, I can take the bows out if you want
I'd be fine with bows if the map were to be bigger/safer (not as easy to fall into the lava). For example, if you take a look at 'Canopy'. It is a bit like yours in the sense that it consists of lots of thin paths and is quite easy to fall into the void, however there are safe spots (the leaf bits) so you aren't always in danger of falling off.
 

Baker93

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Unfortunately this map does not currently possess the all of the qualities searched for in an AoD map.

Feel free to address any issues that may have been raised in this thread, and perhaps also take a look at the quality of the submission post itself.

You may do well to develop the idea and map further.

Declined. You may resubmit this map in 1 week.
 
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