I've learned that fear and sickness can beat a person down no matter how many times they heal from their intense suffering. I've also learned that there is no end to the variety of pains that exist. It doesn't always matter if someone has the courage to survive, sometimes they will just get crushed to death slower if that's the case.
There are many different reasons why this can be; the healing could be fake healing (I.E. some quack's "miracle medicine" that only gives more problems), or the opposition could be stronger. If it's a matter of disease, then it's virtually self-inflicted and you need to find something that makes you happy before you die (if you even do die) slowly and painfully from wallowing in what ever bad stuff it is you're wallowing in.
Ultimately though, if love and fear are closely or equally matched in this version of the cosmos, then love will win by simple preference. However, the planet we're on now is kind of a partial living nightmare, so unless you have half the world supporting you (or unless you are a really advanced spirit), it might be a long shot.
Also, if it's sickness you're talking about, traditional Chinese medicine states that the immune system is like an army of soldiers, and its performance is dependent on how much chi you can give it. The more chi you have, the more efficient your immune system becomes at defeating invaders.
This pretty much goes with what I said about not wallowing in your pain if you want to get rid of disease, since you can generate more chi by putting your mind in a happy and energetic place, as well as by abandoning foods riddled with harmful materials.
This also indicates that I have a massive amount of chi, since I haven't actually fallen sick in about seven years (with exception of pollen-based allergies).
Hero and Villain?
It translates to Good and Evil and because I view good as something not existent, because if a person wants to do actively a good thing. They do it because they will benefit from it. How? For example, helping a poor man, will make you feel better and think that you are responsible.
Meanwhile Evil... This is more complicated, since there is indeed the bad and the worse. But there is no worst. And evil is the absolute bad. But continuing the thought in the first part, there is nothing like an "absolute good", neither is there an "absolute good". There are always motives behind it on how a person can benefit from this action. Everyone does something because everyone will benefit in some way from this action, if it goes as planned.
So the concept of "Hero and Villain", "Good and Evil" is not applicable to reality in my opinion.
Firstly, my definition of "Hero" and "Villain" pertains to the role of causing problems (villain) and solving problems (hero) for/with a population, which very well allows a hero to be evil and a villain to be good.
As far as good and evil, hero and villain not being "applicable to reality" goes, I think you'll find that we'd probably not be alive right now if everyone was purely a logic-based entity.
If you've never heard of the "Lucifer Experiment", these experiments are performed by entire civilizations who are curious to see if they can thrive without love, compassion, or even emotion (or in other words, a world truly void of "good"). Non of these civilizations have made it past nuclear warfare, because once they get nukes, their days are numbered before one selfish individual presses that big red button you're never supposed to press if you know what's good for you and everyone else on the planet you inhabit.
Additionally, if you really feel that this world is absent of "good", or love, then you simply aren't looking in the right places for it.
millions of people around the world do in fact toss the poor man a little bit of money, or hold the door open for people with no other motive than maybe to make others happy, and even if they are rewarded for it, they very well could have been doing these kinds of things for completely unrelated reasons.
To believe that there is no "good and evil", or heroes and villains, is to fall for one of the big traps the main villains of this world have laid down for everyone. There is so very much more to the world than merely gaining and surviving.
Very interesting question actually. It seems kinda obvious until you really think about it. Often, villains do what they tend to think is "good" for them, so in their eyes, they're a hero. However, heroes to villains look bad, which makes them the villain.
It really does narrow down to your own personal experience. There's not really an official hero or villain role as such, it's interpreted however you like. If you agree with one side, you view them as the heroes, whilst those disagreeing view the same people as the villains.
This is putting heroes and villains into an "Us VS Them" scenario, which is only truly applicable to war.
It is vital to understand that heroes and villains are two parts to the same role, and not two separate roles.
There are indeed some villains who believe that they are the hero, and that of course the hero must be the villain, but this isn't even the most common of cases.
Take Dame Dedtime from Yo-kai Watch 2, for example, or Dr. Evil from Austin Powers; not only are they pretty much boniffied villains, but they revel in being villains to the point of purposely making a villain theme song ("dun dun duuuuuuunnnn") in the case of Dame Dedtime, or... just kinda posing...?
Anyways, various villains are villains for a large variety of reasons, and same goes for heroes, and when it comes to the more advanced play, heroes tend to completely drop the "Us VS Them" mentality in preference to saving everyone, villain included.
And to simply explain the "Us VS Them" mentality, think of how Splatoon multiplayer is pretty much displayed at the end of each round: your team is always the "good guys" and your opponents' team is always the "bad guys".
To elaborate; each side believes that THEY are the heroes and that their opponents are the villains, which in turn, makes BOTH sides the hero and the villain, but then if you really look at it, neither side is the hero and neither side is the villain, but instead, both sides are merely just people in a power struggle, and almost every example of a war on this planet has shown exactly that: people, reduced to pawns, in a power struggle.
Someone's probably already said this but I don't think we can globally define 'hero' or 'villain'. What makes someone good or bad differs to different people. Some may argue that people who follow their true selves and do what they believe they should is what makes them a hero, others say those who sacrifice self for the many are the hero. In movies usually the villains are the guys killing people but who's to say killing isn't actually a heroic act - what if when we die we move onto a different place where we learn that the goal of life was death, and murderers are seen as saintly for rescuing us from life? Not saying I see killing as good but I don't think we can ever say for sure what an actual hero/villain is, it's just what it just means to us personally. I personally don't think a hero has to save the villain - just do what they think is right, instead of always opting for what's the easy route which benefits them the most.
This is a pretty basic view of the way the cosmos as a whole works, where in the grand scheme of things, nothing really matters, nothing is truly "official", everything is just matter, energy, little bits of information interacting with other little bits of information.
If this were truly the case, I wouldn't even be on this planet.
Yes, different people like different things, and some people may have beliefs that are a detriment to their spiritual progression.
However, the role of hero and villain are very vital to
this reality, and go beyond the multitude of definitions for "good and evil".
The role of hero and villain come as a means of preventing people from instantly having a perfect harmony from which they would learn nothing at all.
As I've stated before, the villain simply serves to create a large variety of problems that people have to deal with, things that will shape our morality, make us decide what the "right thing to do" is.
Ultimately, we're supposed to start learning how to be compassionate, how to love, and in a later reality, learn love to its fullest so that we may learn wisdom to its fullest without immediately destroying everyone by usage of said wisdom (and particularly villainous spirits have to somehow flip over to being compassionate spirits when they get from the love lessons to the wisdom lessons, or else be recycled and start anew in spiritual development. We can't have the role of hero and villain on all stages of development, because not only do we not need to have it on all stages, but it would be rather harmful on certain stages).
I have also stated that the hero is supposed to clear up a number of the problems that the villains create (under the same principle as to why you need summer vacation and such to compensate for the madness of school).
I have not, however, stated the morals that every hero is capable of, merely what the best example hero would have.
I really cannot state the morals every hero or villain is capable of, beyond that literally anyone can be a hero, villain, anti-hero, or some other form of regular person at any given time.
This in turn means that everyone has been a hero and/or will be a hero at some point, if they aren't currently a hero at present.
The same is true for being a villain, anti-hero, and any other archetype/role.
As far as laziness goes, there are a few people who are inherently lazy, but most people are only "lazy" because the government on our planet has made a variety of arguably vital lifestyles virtually unlivable.
However, there are other reasons for laziness, such as taking a break from the madness of life (I.E. choosing to be someone's pet and spend your life being pampered), or for one particularly interesting reason: saving up energy for a highly climatic event that might happen within your lifetime (hmm, that seems oddly specific...).
Of course, for those who are literally lazy because of a trait, then they probably have some sort of a lesson they need to learn, by overcoming their laziness.
I think the most important thing is being able to spot what kind of scenario you are living in so that you can react appropriately to what is happening around you.
Just because you are lazy doesn't immediately mean that you have to overcome that laziness and spend your energy doing stuff, but it also doesn't mean that you have to wait and build up energy for some kind of final-boss-prologue event (damn, very very specific today). Watch for signs, build a logical conclusion, and act on it. If you feel the situation calls for inaction, then do some inaction.