The Zombies and Enderman get ready for what may be their last night. They follow their target to the deep magma mines. The lava emits a reddish glow. This could be the end. The three look for their target, but the target is nowhere to be seen. Then they see a shadow on the wall. The mafia sneaks over to it and jumps out. But it is just a Creeper. The mafia knows the creeper won't attack them, so they take the creeper with them. But their target is nowhere in sight.
***
Ooglie101 is quickly moving through the magma mines. Ooglie knows that he is a likely target, so he decided to hide out here for the night. Ooglie arms himself with an iron sword. Ooglie peers out from the wall, and see the Enderman, Zombies, and Creeper. Ooglie knows it's only a matter of time. Ooglie dashes for the exit, but he is seen. The Enderman teleports in front of him, and ooglie violently slashes at it with his sword. The Enderman falls down, injured. The zombies chuck the creeper at ooglie, ooglie slashes the creeper, the creeper falls in front of ooglie and explodes. The stone layer leading to the exit crumbles, sending lava flowing through the new opening.
Ooglie101 sprints backward, and dissapears around the corner, knowing the two zombies are after him. He gets out his pickaxe and begins mining a way around the lava, hoping to reach the exit before the zombies get to him. Ooglie makes the path and reaches the exit. Ooglie dashes to the exit, and is smacked by a zombie. Ooglie tumbles down the stairs and winds up in front of the other zombie and the Enderman.
Enderman: It's over.
The Zombies devour Ooglie. He was an Iron Golem.
***
The next morning, the six town members meet. Jolteon42 throws the Iron Golem down in front of everyone.
Jolteon42: If my math is correct, there are three mafia members remaining. There are three civilians left. Zombies, do it now.
Thetogolopian and JKangaroo transform into Zombies. Jolteon42 transforms into the Enderman.
Harmakpaul: It's over.
Enderman: Let me see if I guess right. balloon98 was the doctor. harmakpaul and gamefan__15 were civilians. Sound correct?
The three look at each other. He was right.
Enderman: Eliminate them.
***
The town of Molarius is dark. The redstone lamps have been dismantled, and the stone bricks are cracked and mossy. Only the Enderman and the two Zombies inhabit the place now.
Zombie: Enderman, now what do we do?
Enderman: What else? We're going after other towns. We won't rest until every town in this area has been destroyed!
Zombie: What town are we hitting next?
Enderman: The village of Clobule. They bested us once. But we won't let them beat us a second time. We're going back.
THE END.
Feats;
Most decorated night role-(The role that had the most impact on nights)
Kraby1 for eliminating two mafia members.
Survivors-(the people that lived, obviously)
Jolteon42, Thetogolopian, and JKangaroo.
NEXT: The list of proposed changes
Possible change to the way the cop works
When the cop investigates someone, they will only learn the alignment of the person they investigate. e.x. they investigate a Skeleton, and he turns up as an anti-town role. Thank Defiant_Blob for that idea.
Letting you make up your own characters
Right now, your account name on here is who you play. Now, I will add a second field. You can roleplay! Think up of your character name, and write a sentence or two describing them!
Possible addition of roleblockers
Again, thank Defiant_Blob for posting a link to Epicmafia.com a little bit ago. I searched that website and found a lot of roles there. The two roles I found intresting were the Town Drunk and the Hooker.
The Town Drunk is sided with the town, and he gets a night action. The Town Drunk gets to select one person. The person he/she selects will have their night action prevented, if they have one.
The Hooker is the same, except sided with the mafia. They get their own seperate night action to block people.
The Town Drunk overrides the hooker. (E.x. If the town drunk blocks the hooker, the hooker's block does not count)
(Names subject to change)
Possible player reduction to 18
This may make the game more managable, and quicker.
My thoughts on the game:
-I felt the skeleton role was balanced quite nicely, as it does require a lot of skill to win. The extra hitpoint turned out to be the perfect balance.
-The mafia numbers were perfect, if the town had plenty of opperturnities to lynch mafia members at the day periods.
Please discuss these ideas, and feel free to propose your own. Anyone who has been killed may post now, as well as people who want to share their input.
Thanks to everyone for making this game possible! I will make Season 3 in a week or two, to allow for some downtime between games so this does not get stale.
***
Ooglie101 is quickly moving through the magma mines. Ooglie knows that he is a likely target, so he decided to hide out here for the night. Ooglie arms himself with an iron sword. Ooglie peers out from the wall, and see the Enderman, Zombies, and Creeper. Ooglie knows it's only a matter of time. Ooglie dashes for the exit, but he is seen. The Enderman teleports in front of him, and ooglie violently slashes at it with his sword. The Enderman falls down, injured. The zombies chuck the creeper at ooglie, ooglie slashes the creeper, the creeper falls in front of ooglie and explodes. The stone layer leading to the exit crumbles, sending lava flowing through the new opening.
Ooglie101 sprints backward, and dissapears around the corner, knowing the two zombies are after him. He gets out his pickaxe and begins mining a way around the lava, hoping to reach the exit before the zombies get to him. Ooglie makes the path and reaches the exit. Ooglie dashes to the exit, and is smacked by a zombie. Ooglie tumbles down the stairs and winds up in front of the other zombie and the Enderman.
Enderman: It's over.
The Zombies devour Ooglie. He was an Iron Golem.
***
The next morning, the six town members meet. Jolteon42 throws the Iron Golem down in front of everyone.
Jolteon42: If my math is correct, there are three mafia members remaining. There are three civilians left. Zombies, do it now.
Thetogolopian and JKangaroo transform into Zombies. Jolteon42 transforms into the Enderman.
Harmakpaul: It's over.
Enderman: Let me see if I guess right. balloon98 was the doctor. harmakpaul and gamefan__15 were civilians. Sound correct?
The three look at each other. He was right.
Enderman: Eliminate them.
***
The town of Molarius is dark. The redstone lamps have been dismantled, and the stone bricks are cracked and mossy. Only the Enderman and the two Zombies inhabit the place now.
Zombie: Enderman, now what do we do?
Enderman: What else? We're going after other towns. We won't rest until every town in this area has been destroyed!
Zombie: What town are we hitting next?
Enderman: The village of Clobule. They bested us once. But we won't let them beat us a second time. We're going back.
THE END.
Feats;
Most decorated night role-(The role that had the most impact on nights)
Kraby1 for eliminating two mafia members.
Survivors-(the people that lived, obviously)
Jolteon42, Thetogolopian, and JKangaroo.
NEXT: The list of proposed changes
Possible change to the way the cop works
When the cop investigates someone, they will only learn the alignment of the person they investigate. e.x. they investigate a Skeleton, and he turns up as an anti-town role. Thank Defiant_Blob for that idea.
Letting you make up your own characters
Right now, your account name on here is who you play. Now, I will add a second field. You can roleplay! Think up of your character name, and write a sentence or two describing them!
Possible addition of roleblockers
Again, thank Defiant_Blob for posting a link to Epicmafia.com a little bit ago. I searched that website and found a lot of roles there. The two roles I found intresting were the Town Drunk and the Hooker.
The Town Drunk is sided with the town, and he gets a night action. The Town Drunk gets to select one person. The person he/she selects will have their night action prevented, if they have one.
The Hooker is the same, except sided with the mafia. They get their own seperate night action to block people.
The Town Drunk overrides the hooker. (E.x. If the town drunk blocks the hooker, the hooker's block does not count)
(Names subject to change)
Possible player reduction to 18
This may make the game more managable, and quicker.
My thoughts on the game:
-I felt the skeleton role was balanced quite nicely, as it does require a lot of skill to win. The extra hitpoint turned out to be the perfect balance.
-The mafia numbers were perfect, if the town had plenty of opperturnities to lynch mafia members at the day periods.
Please discuss these ideas, and feel free to propose your own. Anyone who has been killed may post now, as well as people who want to share their input.
Thanks to everyone for making this game possible! I will make Season 3 in a week or two, to allow for some downtime between games so this does not get stale.