Meh, why not. I'll give it a shot. So 32 blocks cubed and the deadline being around the 14th of June. I could do that.
Do we put the download link up when we are done-that is, if it's another server-or just get you to visit?
Name of map : Spherical Creator(s) : Marnixxie, Alkatraz, Matt_Allen Dimensions : 32 x 32 x32 Diggable depth of the map : 0-1 Physics : Off Which server did you build your map on? : [Blocktopia] TNT Wars Description of map. : One of the TNT Wars maps, that could easily suit as Zombie lobby. http://blocktopia.net/wiki/MiniSpherical_TNT http://blocktopia.net/wiki/Spherical_TNT Screenshots of map :
Here the battle begins!
The outside of the spawn:
Overview of the map, the leaves marks where op_air should be:
UPDATE: Extended for another week until the 21st of June, due to Epsilon down time. I recommend using AvantGarde to build your maps now. Get your entries in!
Name of Map: Lobby
Creator: Fireball0409
Round Time: 8 minutes
Physics: On( all the iron is door_iron)
What server did you build the map on? Epsilon Map Factory
Dimensions: 32x32x32 http://imgur.com/a/1Ix9J#4
I am not entirely certain if we are aloud to submit more then one map, as I have 3 I would like to showcase as my submissions below. If only one is aloud to be submitted, please select any of the below maps that you think is best, as I like all of them and really can't choose. >.< Note: Before we begin, I've noticed that most of our Lobby maps have always been small, quick rounds in (in my opinion) fairly uninteresting maps that are just there as a point in which the normal, better maps can be chosen. I feel that the Lobby map, though uncommon (because it is only played after crashes / restarts) should be more complex, and should be treated as a more mini-version that can be played and survived as the current maps in rotation (as a normal lobby map is normally insanely difficult to survive on I feel). They following maps map not look much like a lobby, But I assure you they are! I believe I may have forgotten some things, but let's begin anyways! Map 1
Name of map : Lobbs Creator(s) : JKangaroo Dimensions : 32x32x32 RoundTime : 10 minute standard Diggable depth of the map : I understand it must only a single digable depth, however as this was a complicated map, I apologize but the depth differs between 1-3 Blocks (as there are hills). You should not have the ability to hide however, though I may be wrong. Physics : (off) standard Which server did you build your map on? : AvantGarde Number of secrets : None .lvl file : http://www.mediafire.com/?3axdp2stwat29x9 Description of map: Supposedly terraced ponds, flowing into one another. Lily pads allow some form of running, and the rough hills provide a challenge to survive.
Name of map : Lobbx Creator(s) : JKangaroo Dimensions : 32x32x32 RoundTime : 10 minute standard Diggable depth of the map : 1 block. Physics : (off) standard Which server did you build your map on? : AvantGarde Number of secrets : None .lvl file : http://www.mediafire.com/?fb0rp2nbt4pebat Description of map: An ode to retro gaming and a revamped version of Mario's Pipe Plaza. A series of pipes connect the above ground to a small sewer in the underbelly.
Name of map : Lobbo Creator(s) : JKangaroo Dimensions : 32x32x32 RoundTime : 10 minute standard Diggable depth of the map : 1 Physics : (off) standard Which server did you build your map on? : AvantGarde Number of secrets : None .lvl file : http://www.mediafire.com/?8gz19xs6qp8wsx8,v Description of map: A revamped project of a failed map I was creating, The map features 4 sand towers and ramparts that are connected by rope bridges into a central point. The lava adds an extra hint of danger, for those who unexpectedly fall may find themselves short of a brain.
Now obviously some changes will be needed if (any) are chosen as winners to fit better standards, so do with them as you wish. Map names can also be changed to the normal name "Lobby" if the map cannot have a different name. Thanks for looking at zee' maps, and good-luck with the rest of the competition.
EDIT: Changed the .lvl for Lobbo for fixes so players do not glitch through any Op'd Wood (Which is Door_wood essentially). Any other problems on any of the other maps that I may have missed can be changed if needed.
I have one final Map I would Like to potentially submit if you allow it.
Map 4: Name of map : twilight_house (Though If it can, Please change it to Lobby) Creator(s) : JKangaroo Dimensions : 32x32x32 RoundTime : 10 minute standard Diggable depth of the map : 1 Physics : (off) standard Which server did you build your map on? : Epsilon Map Factory Number of secrets : None .lvl file : Will be here soon! Be patient! Description of map: This is my Minecraft version of the Mario Kart: Twilight House. Two Mario-Kart Themed maps It seems. I made this map awhile ago for a potential server, but I forgot about it so I did not post it originally, it was already 32x32x32, and the only thing I added since I made it was the spawn, directly below the centre of the building. Screenshots of map(Twilight_house / Lobby): http://imgur.com/a/c4Zsx#0
Please note some pictures show the adminium walls of the map. Ignore these as I changed the map so the whole playable area sits on top of this adminium wall / water line.
Name of map : Four_Seasons Creator(s) : storm886 Dimensions : 32x32x32 RoundTime : 10 minute standard Diggable depth of the map : 1 Physics : (off) standard Which server did you build your map on? : Epsilon Map Factory Number of secrets : None .lvl file : Will be here soon! Be patient! Description of map: This is my map submission for the the Lobby Contest! As stated in the title, the theme is the four seasons: Winter, Spring, Summer, Autumn. The map is divided in four sectors, each with its respective season. On the floor of the map are the names of the Admins/Controllers: Nill, Mega, Damer, and representing the Blocktopia Community, "us". The top of the map is a ring of bedrock for running. On top of the spawn is an easy jump course and a water vator to get to the top. Screenshots of map: http://imgur.com/a/Eb2Sm and http://imgur.com/a/EGZA1
Sorry for the two links. I couldn't get it to work right.