Is Pokemon Black/White any good?

JKangaroo

Your Local, Neighborhood Marsupial
Joined
Dec 25, 2011
Messages
610
Reaction score
2,132
Saying "Whether or not ~~ is any good or not is a matter of personal opinion.
Yes, you can just post a silly, not necessarily original nor useful link to a "let me google that for you," yet that will also just reveal a number of either articles involving the game in question, or just more matters of opinions.
And really, no need to call him an idiot either. Both situations were just not cool people.
Now, saying that this is a matter of opinion....

Black and White has, as of this date, become my favorite out of the 5 Generations of the "Classic-Pokemon" style, easily beating another close favourite that being of the Ruby, Sapphire, and Emerald games of the Hoenn Region.
Black and White easily has one of the strongest story-lines out of any of the "Classic" games thus far, providing a deeper, though albeit shorter experience when making one's way through the main story up to the task of the Elite Four.

Of course, with this shorter but deeper experience, the game has a fantastic state of pacing. Where in other games of this series areas can tend to drag on and become boring over the course of time, many in which very little story progression occurs, Black and White solve this problem with ever-recurring events pertaining to the main story-line or just your "friends/rivals" in general. You never tend to get tired of being in the same city for too long.

The Music and Art direction/style of Unova feels and sounds fantastic. The development of increased 3-D rendering and aesthetic has really done wonders for a number of the cities, such as Castelia and Nimbasa, as well as that for many of the Gyms, all having strange yet wonderful themes to each, much more interesting and less bothersome than prior Gyms in the series with more simple layouts. It really gives Unova a sense of how grand it is. Many of the musical scores easily stick out to you, as they give out a fantastic atmosphere for that particular area in general. Castelia's Track gives you the sense of "The big city;" En route to the Elite Four, where powerful trainers stand in your way, the Route' track builds a feeling of suspense, as you make your last steps toward the ultimate goal.
Unova's (Not Black/White 2 mind you) Victory Road and it's entrance are my favourite to date, as the gates remind you greatly of all the prior gym leaders and your adventures until that date, and Victory Road really feels (or at least aesthetically looks, as it wasn't as difficult as other Victory Roads) like that final step into the League.
The game oozes polish.

But, with that polish, the game feels much, much easier than prior ones. I remember having to grind for months to even get past the Elite Four in LeafGreen, and Cynthia posed a great challenge in Diamond.
The Elite Four in this case, really have essentially two types that can easily all make the battles a piece of cake, at least, in the first run.
There probably aren't as many trainers as I remember from past Generations, but that may just be from memory. But again, the game is shorter main-story wise.

I largely disagree that the Pokemon from Unova are anything less than unique from past generations. Sure, you can give small, menial examples such as "Vannilux (not certain of spelling right now) being only an ice-cream cone (which is the only real excuse I've heard thus far from Black/White hating people), yet many of them are very strange and unique. Pokemon has essentially always kind of based their looks and ideas about them off of Real-World animals, plants, and the like. Mr. Mime is essentially a human mime, Pikachu is a mouse, Piloswine can be considered a smaller mammoth (as it does become "Mammoswine; again with the spellling, in Gen 4!) Don't look toward Pokemon-difference as a bad thing in this game, as its really quite the opposite. I normally can easily tell what Type a specific pokemon is by determining their colour and aesthetic outlook, yet, Black/White makes it more tricky to tell, giving a bit of a challenge.

Personally, I chose Black.
I know the only reason (at least, from the people I've spoken to, both in line for buying this game in the first few weeks as well as friends and strangers whom have bought it) that they got White was due to it having a "cooler" legendary being Zekrom.
I don't quite care for the Legendaries this time around.
Black has a much cooler atmosphere. It's more technological oriented unlike White's more rural outlook.
Although White has some Pokemon I wish were in Black, like Braviary, I am quite content with my choice.
Black is also the ONLY Classic-Pokemon game, that hasn't been a remake, that I have played more than once.

Again, this is only a biased opinion, but I hope it helped make a choice.
 

MDooley15

Member
Joined
Feb 26, 2013
Messages
77
Reaction score
523
Saying "Whether or not ~~ is any good or not is a matter of personal opinion.
Yes, you can just post a silly, not necessarily original nor useful link to a "let me google that for you," yet that will also just reveal a number of either articles involving the game in question, or just more matters of opinions.
And really, no need to call him an idiot either. Both situations were just not cool people.
Now, saying that this is a matter of opinion....

Black and White has, as of this date, become my favorite out of the 5 Generations of the "Classic-Pokemon" style, easily beating another close favourite that being of the Ruby, Sapphire, and Emerald games of the Hoenn Region.
Black and White easily has one of the strongest story-lines out of any of the "Classic" games thus far, providing a deeper, though albeit shorter experience when making one's way through the main story up to the task of the Elite Four.

Of course, with this shorter but deeper experience, the game has a fantastic state of pacing. Where in other games of this series areas can tend to drag on and become boring over the course of time, many in which very little story progression occurs, Black and White solve this problem with ever-recurring events pertaining to the main story-line or just your "friends/rivals" in general. You never tend to get tired of being in the same city for too long.

The Music and Art direction/style of Unova feels and sounds fantastic. The development of increased 3-D rendering and aesthetic has really done wonders for a number of the cities, such as Castelia and Nimbasa, as well as that for many of the Gyms, all having strange yet wonderful themes to each, much more interesting and less bothersome than prior Gyms in the series with more simple layouts. It really gives Unova a sense of how grand it is. Many of the musical scores easily stick out to you, as they give out a fantastic atmosphere for that particular area in general. Castelia's Track gives you the sense of "The big city;" En route to the Elite Four, where powerful trainers stand in your way, the Route' track builds a feeling of suspense, as you make your last steps toward the ultimate goal.
Unova's (Not Black/White 2 mind you) Victory Road and it's entrance are my favourite to date, as the gates remind you greatly of all the prior gym leaders and your adventures until that date, and Victory Road really feels (or at least aesthetically looks, as it wasn't as difficult as other Victory Roads) like that final step into the League.
The game oozes polish.

But, with that polish, the game feels much, much easier than prior ones. I remember having to grind for months to even get past the Elite Four in LeafGreen, and Cynthia posed a great challenge in Diamond.
The Elite Four in this case, really have essentially two types that can easily all make the battles a piece of cake, at least, in the first run.
There probably aren't as many trainers as I remember from past Generations, but that may just be from memory. But again, the game is shorter main-story wise.

I largely disagree that the Pokemon from Unova are anything less than unique from past generations. Sure, you can give small, menial examples such as "Vannilux (not certain of spelling right now) being only an ice-cream cone (which is the only real excuse I've heard thus far from Black/White hating people), yet many of them are very strange and unique. Pokemon has essentially always kind of based their looks and ideas about them off of Real-World animals, plants, and the like. Mr. Mime is essentially a human mime, Pikachu is a mouse, Piloswine can be considered a smaller mammoth (as it does become "Mammoswine; again with the spellling, in Gen 4!) Don't look toward Pokemon-difference as a bad thing in this game, as its really quite the opposite. I normally can easily tell what Type a specific pokemon is by determining their colour and aesthetic outlook, yet, Black/White makes it more tricky to tell, giving a bit of a challenge.

Personally, I chose Black.
I know the only reason (at least, from the people I've spoken to, both in line for buying this game in the first few weeks as well as friends and strangers whom have bought it) that they got White was due to it having a "cooler" legendary being Zekrom.
I don't quite care for the Legendaries this time around.
Black has a much cooler atmosphere. It's more technological oriented unlike White's more rural outlook.
Although White has some Pokemon I wish were in Black, like Braviary, I am quite content with my choice.
Black is also the ONLY Classic-Pokemon game, that hasn't been a remake, that I have played more than once.

Again, this is only a biased opinion, but I hope it helped make a choice.

Wow, well thank you for that amazing reply. I did remove my comment calling him an idiot, we messaged each other and sorted it out. That was quite an interesting read and it's definitely something I'll be getting soon then, I'll pick Black. Hopefully I can convince one of my friends to get White then I can always get the other legendary Pokemon. It'll also be interesting to see how they changed the intro to the game without fighting "Garry"/Rival ;)
 

Jolterino

'_>'
Mafia Host
Joined
Aug 11, 2011
Messages
1,090
Reaction score
1,931
Saying "Whether or not ~~ is any good or not is a matter of personal opinion.
Yes, you can just post a silly, not necessarily original nor useful link to a "let me google that for you," yet that will also just reveal a number of either articles involving the game in question, or just more matters of opinions.
And really, no need to call him an idiot either. Both situations were just not cool people.
Now, saying that this is a matter of opinion....

Black and White has, as of this date, become my favorite out of the 5 Generations of the "Classic-Pokemon" style, easily beating another close favourite that being of the Ruby, Sapphire, and Emerald games of the Hoenn Region.
Black and White easily has one of the strongest story-lines out of any of the "Classic" games thus far, providing a deeper, though albeit shorter experience when making one's way through the main story up to the task of the Elite Four.

Of course, with this shorter but deeper experience, the game has a fantastic state of pacing. Where in other games of this series areas can tend to drag on and become boring over the course of time, many in which very little story progression occurs, Black and White solve this problem with ever-recurring events pertaining to the main story-line or just your "friends/rivals" in general. You never tend to get tired of being in the same city for too long.

The Music and Art direction/style of Unova feels and sounds fantastic. The development of increased 3-D rendering and aesthetic has really done wonders for a number of the cities, such as Castelia and Nimbasa, as well as that for many of the Gyms, all having strange yet wonderful themes to each, much more interesting and less bothersome than prior Gyms in the series with more simple layouts. It really gives Unova a sense of how grand it is. Many of the musical scores easily stick out to you, as they give out a fantastic atmosphere for that particular area in general. Castelia's Track gives you the sense of "The big city;" En route to the Elite Four, where powerful trainers stand in your way, the Route' track builds a feeling of suspense, as you make your last steps toward the ultimate goal.
Unova's (Not Black/White 2 mind you) Victory Road and it's entrance are my favourite to date, as the gates remind you greatly of all the prior gym leaders and your adventures until that date, and Victory Road really feels (or at least aesthetically looks, as it wasn't as difficult as other Victory Roads) like that final step into the League.
The game oozes polish.

But, with that polish, the game feels much, much easier than prior ones. I remember having to grind for months to even get past the Elite Four in LeafGreen, and Cynthia posed a great challenge in Diamond.
The Elite Four in this case, really have essentially two types that can easily all make the battles a piece of cake, at least, in the first run.
There probably aren't as many trainers as I remember from past Generations, but that may just be from memory. But again, the game is shorter main-story wise.

I largely disagree that the Pokemon from Unova are anything less than unique from past generations. Sure, you can give small, menial examples such as "Vannilux (not certain of spelling right now) being only an ice-cream cone (which is the only real excuse I've heard thus far from Black/White hating people), yet many of them are very strange and unique. Pokemon has essentially always kind of based their looks and ideas about them off of Real-World animals, plants, and the like. Mr. Mime is essentially a human mime, Pikachu is a mouse, Piloswine can be considered a smaller mammoth (as it does become "Mammoswine; again with the spellling, in Gen 4!) Don't look toward Pokemon-difference as a bad thing in this game, as its really quite the opposite. I normally can easily tell what Type a specific pokemon is by determining their colour and aesthetic outlook, yet, Black/White makes it more tricky to tell, giving a bit of a challenge.

Personally, I chose Black.
I know the only reason (at least, from the people I've spoken to, both in line for buying this game in the first few weeks as well as friends and strangers whom have bought it) that they got White was due to it having a "cooler" legendary being Zekrom.
I don't quite care for the Legendaries this time around.
Black has a much cooler atmosphere. It's more technological oriented unlike White's more rural outlook.
Although White has some Pokemon I wish were in Black, like Braviary, I am quite content with my choice.
Black is also the ONLY Classic-Pokemon game, that hasn't been a remake, that I have played more than once.

Again, this is only a biased opinion, but I hope it helped make a choice.
And here once again you steal the worlds right out of my mouth, I could say Gen 1 sucked because it had a pokemon that essentially a bunch of eggs. Vanilluxe just filled that "cute evolution" line for ice for me atleast. I bought Black because it was the only game the store had (saved me from a long decision). I also own Black 2 but I still like the original better even though it was a good and new idea. The elite four of black was quite a piece of cake but N was actually challenging for me.
 

Sjaakieto

Member
Joined
Feb 10, 2013
Messages
25
Reaction score
19
I bought black because I didn't want to get white
I also got Bravairy from trading, problem solved wooo.

I personally think the newest gen has bought super much potential to the table when speaking about a shit tonne of new moves, abilities, items. I personally really love Gen5.
 

trngl3087

Member
Joined
Aug 6, 2011
Messages
879
Reaction score
983
vati180
way to contribute fuck all to a good thread. next time think before you make a smartass post.

MDooley15
don't insult other users. i did see your post before you edited it. (only thing saving you from a forum warning is that you edited it. watch it next time.)

and the answer is yes. it's a handheld pokemon game. they're all the same (which is good), except every new one adds a shit ton of new content. you really can't go wrong buying any of them.
 

MDooley15

Member
Joined
Feb 26, 2013
Messages
77
Reaction score
523
MDooley15
don't insult other users. i did see your post before you edited it. (only thing saving you from a forum warning is that you edited it. watch it next time.)

and the answer is yes. it's a handheld pokemon game. they're all the same (which is good), except every new one adds a shit ton of new content. you really can't go wrong buying any of them.
Yes sorry about that, after I said it we talked it out in a private message. I'll not be so jumpy next time. <3
 
Top