Mario-Kart[Comp]

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TheWeakGuy48_

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Name of map: Mario-Kart
Author: theWeakGuy48
Size: 80
Map boundary:
Kits:
Bowser
Donkey_Kong
Mario
ROB
Scavenger
TnT damageOn: false
Random or choose kits?: Random
Screenshots:







Download Link: /warp mariokartmap in flatland

Input File:
Code (text):

MapName:
Author: theWeakGuy48
BuildTime: 65 secs
GameTime: 300 secs
WorldTime: dawn
SpawnProtectTime: 0
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: - 686
y: 3
z: - 1236
ChooseKit: false
OneKitPerRound: false
KitResetTime: 120
BoxChance: 15
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: - 686
y: 3
z: - 1236
ChooseKit: false
Centre:
==: Vector
x: - 686
y: 7
z: - 1236
WorldSize: 40
SkyLimit: 27
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll:true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
- Block_of_lapiz
- Wool
- Stoneslab
- Stonebrickslab
- Stonebrick
- Brick
- Netherbrick

SurvivorRestrictedPlace:

SurvivorRestrictedBreakEx:

HunterRestrictedPlace:

HunterRestrictedBreak:

Kits:

Juggernaut:
ROB:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- APPLE|8
HunterLeader:
Bowser:
- CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
- CHAINMAIL_LEGGINGS
- CHAINMAIL_BOOTS.PROTECTION_ENVIRONMENTAL:1
- STONE_SWORD
HunterStart:
Donkey_Kong:
- CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
- CHAINMAIL_LEGGINGS
- CHAINMAIL_BOOTS
- STONE_SWORD
-
SurvivorStart:
Mario:
- CHAINMAIL_HELMET
- GOLD_CHESTPLATE.PROTECTION_ENVIRONMENTAL:1
- CHAINMAIL_LEGGINGS
- CHAINMAIL_BOOTS
- WOOD_SWORD
- APPLE|8
- PIG_EGG:NAMED: Car|1
- SADDLE|1
- CARROT_ON_A_STICK|1

Input file:
Code:
MapName: Mario-Kart
Author: theWeakGuy48
BuildTime: 40
GameTime: 240
WorldTime: 0
SpawnProtectTime: 0
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -686
    y: 3
    z: -1236
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -686
    y: 3
    z: -1236
  ChooseKit: false
Centre:
  ==: Vector
  x: -686
  y: 7
  z: -1236
WorldSize: 40
SkyLimit: 25
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
- Block_of_lapiz
- Wool
- Stoneslab
- Stonebrickslab
- Stonebrick
- Brick
- Netherbrick
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
    Scavenger:
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - WOOD_SWORD
    - APPLE|8
  Juggernaut:
    ROB:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - APPLE|8
  HunterLeader:
    Bowser:
    - CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS.PROTECTION_ENVIRONMENTAL:1
    - STONE_SWORD
  HunterStart:
    Donkey_Kong:
    - CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - STONE_SWORD
  SurvivorStart:
    Mario:
    - CHAINMAIL_HELMET
    - GOLD_CHESTPLATE.PROTECTION_ENVIRONMENTAL:1
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - WOOD_SWORD
    - APPLE|8
    - PIG_EGG:NAMED: Car|1
    - SADDLE|1
    - CARROT_ON_A_STICK|1
I have a craftingtable under ever chests
 

Infected_alien8_

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Okay, I took another look at the kits and I noticed that the survivor kit doesn't get food? I suggest adding food. ;)
Also, there can't be separate scavenger kits for hunters and survivors; they get the same one. And hunters won't be able to wear the helmet :p
Which scavenger kit do you wish to keep?
 

TheWeakGuy48_

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Okay, I took another look at the kits and I noticed that the survivor kit doesn't get food? I suggest adding food. ;)
Also, there can't be separate scavenger kits for hunters and survivors; they get the same one. And hunters won't be able to wear the helmet :p
Which scavenger kit do you wish to keep?
It's the mean that the survivors dont get food, but if they kill a hunter (without if the hunters have throwed the food) or in some chests they will get food.

I wanna keep this scavenger


Scavenger

- GOLDEN_CHESTPLATE
- GOLDEN_LEGGINGS
- GOLDEN_BOOTS
- WOODEN_SWORD
There's fire resistance in some of them why? It's kinda pointless sense the hunters cant place fire or anything lol.
Thats because the survivors can get flame bow in 2 chests.
(x4 bigger? )
Yeah, I will make it bigger.;)
 

Infected_alien8_

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Input file so far however it may change due to me still figuring out how and trying to get the proper co ords ;):
Code:
MapName: Mario-Kart
Author: theWeakGuy48
BuildTime: 40
GameTime: 240
WorldTime: 0
SpawnProtectTime: 0
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -686
    y: 3.5
    z: -1237
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -686
    y: 3.5
    z: -1237
  ChooseKit: false
Centre:
  ==: Vector
  x: -686
  y: 3.5
  z: -1237
WorldSize: 26
SkyLimit: 25
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Scavenger:
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - WOOD_SWORD
  Juggernaut:
    Bowser:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - COOKED_BEEF|3
    - POTION.8259|1
  HunterLeader:
    Donkey_Kong:
    - CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS.PROTECTION_ENVIRONMENTAL:1
    - STONE_SWORD
    - COOKED_BEEF|6
    - ENDER_PEARL|6
    - POTION.8259|1
  HunterStart:
    Waluigi:
    - CHAINMAIL_CHESTPLATE.PROTECTION_PROJECTILE:2
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - STONE_SWORD
    - BOW.ARROW_INFINITE:1
    - ARROW|1
  SurvivorStart:
    Mario:
    - CHAINMAIL_HELMET
    - GOLD_CHESTPLATE.PROTECTION_ENVIRONMENTAL:1
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - WOOD_SWORD
Is everything okay?
 

TheWeakGuy48_

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theWeakGuy48 are you still working on the map?
Yea, I am making the map bigger and more interresting. ;)

EDIT: Ok the map is nearly done, but I still need to add stuff in the chests and work with details. I have made the map a bit bigger, added more details (still needs more) and done the map funnier to play.

EDIT AGAIN: Now the submission is done, so now please reply to what I can do with the map. I will make more details in the walls soon.
 

Baker93

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Apologies for the inexcusably long time it has taken for me to respond to this. The concept is fun and is based on a game which I am sure is familiar to most of us, however the map itself does lack detail. Although it is clear you wanted to keep a close resemblance to the game, adding extra features here and there would make this relatively simple map much more exciting.

Declined for now, sorry!
 
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