Are players getting bored of long round times on RoF? I think that there was a always a push and pull on how long round times should be in Classic Lava. I remember when players, including me, used to build parkour courses and humongous spawn houses just to the pass time in a productive way, but I doubt that players have the liberty to build such things in RoF or it doesn't really make sense to do so anymore.
I like the idea of varied time lengths for a specific map. Perhaps someone could possibly compile the current list of maps and separate how long each map should be? Lets say that there are 30 maps in rotation ranging from small, medium, to large. The small maps have shorter times than the larger maps.
OR change the way the future map submissons should be? For instance, if the server needs more small maps then put an appropriate size constraint for map builders (i.e -- 60x60x60 for small maps that have times set at 25mins. 80x80x80 for medium 35min maps. 100x100x100 for large 45min maps). I kinda like this idea even though I'm unsure if it's possible or too much of a hassle for the staff to implement.
Actually, what's the average size of most of the RoF maps in rotation?
And if the rounds are shorter, then should the map builders start making smaller maps or less detailed maps?