It's always easy to shout that things won't work. Finding solutions is a totally other thing of course
Edit: If you read these threads you would actually understand that it's not so easy to just ban towers and add new rules
Actually it is easy to ban towers and add new rules.
Let me give you an example; Spiral towers. We banned those, people got word about it, people stopped making them. There was no real issue to it. If people built them, we told them to get down. If they did, cool. If they didn't, they got warned. Simple.
At one point we changed the definition of what a tower should be (3 blocks wide at least, with railings). If people followed this, cool. If they didn't, the staff came in and modified the tower to abide by the rules. Simple.
And then, we changed it so these towers could
only be the longer, slimmer "snake" towers. People had no issue with this actually, as that type of tower was in play already.
And let's not forget the whole /shop tower fiasco. That had some rule changes in itself, wound up breaking as a command entirely, and was never discussed again.
All-in-all, coming from a
Staff member with over a year and a half experience, it's entirely possible to change some rules in a minor way and get rid of towers. (Also, staff have some useful commands to get people off of towers while we destroy them, should we decide to ban towers altogether. Isn't that neat?)
It isn't like we're making a complete re-working of the rule-book. It's one thing, that can easily be modified if we see fit.
Simple.