Ok so, a few of us were talking on aod while playing a ffa match. I think it was terre or someone who came up with the idea for team deathmatch.
Now, EVERYONE gets pissed off on FFA what with the bowspamming,killsteals and bloodbaths. People on FFA are similar to sharks who smell blood but in this case it's seeing people pvp. When someone on FFA sees two people fighting, they immediately think, "OMG, i could get two kills because they both got each other low". This leads to bloodbaths. This is where people are just randomly hitting people and can't single one person out because of the amount of people. The smart people will stick to the edges of the fight, shooting the throng with arrows, but it's still annoying.
According to a poll I took a few months back:
http://escaperestart.com/forum/threads/vote-what-is-your-favourite-aod-gamemode.18857/
Out of 30 people who voted, only one person voted for FFA. This shows that it isn't the most popular gamemode on aod and wouldn't be a big loss if a better gamemode was brought in instead of it.
Now, onto Team deathmatch:
It would be the same pricipal as FFA except with teams.
The team with the highest amount of kills at the end of the round would win.
Teams could spawn in different spawns and couldn't kill each other on the same team. This would decrease the amount of killsteals and bloodbaths. The teams would be identified by colour: blue,green,yellow,red. and the map maker could pick the number of teams depending on their map. Instead of just randomly killing people, people on the same team could team up or go solo to try to get as many kills as possible. People could develop this idea if they want, this is just the basics of what I think would be an amazing new gamemode for AoD and EscapeRestart as a substitute for FFA.
If you have any other ideas that could be added to this gamemode, please mention them below.
Thanks for reading, Iggy
Now, EVERYONE gets pissed off on FFA what with the bowspamming,killsteals and bloodbaths. People on FFA are similar to sharks who smell blood but in this case it's seeing people pvp. When someone on FFA sees two people fighting, they immediately think, "OMG, i could get two kills because they both got each other low". This leads to bloodbaths. This is where people are just randomly hitting people and can't single one person out because of the amount of people. The smart people will stick to the edges of the fight, shooting the throng with arrows, but it's still annoying.
According to a poll I took a few months back:
http://escaperestart.com/forum/threads/vote-what-is-your-favourite-aod-gamemode.18857/
Out of 30 people who voted, only one person voted for FFA. This shows that it isn't the most popular gamemode on aod and wouldn't be a big loss if a better gamemode was brought in instead of it.
Now, onto Team deathmatch:
It would be the same pricipal as FFA except with teams.
The team with the highest amount of kills at the end of the round would win.
Teams could spawn in different spawns and couldn't kill each other on the same team. This would decrease the amount of killsteals and bloodbaths. The teams would be identified by colour: blue,green,yellow,red. and the map maker could pick the number of teams depending on their map. Instead of just randomly killing people, people on the same team could team up or go solo to try to get as many kills as possible. People could develop this idea if they want, this is just the basics of what I think would be an amazing new gamemode for AoD and EscapeRestart as a substitute for FFA.
If you have any other ideas that could be added to this gamemode, please mention them below.
Thanks for reading, Iggy