Third thread where we ask for some heavily needed player input, hope to get many responses from AoD regulars again. Skilled players opinions are great but now more importantly, also more casual players.
Previous topics, if you spare some time please write something here too:
http://escaperestart.com/forum/threads/official-planning-a-new-ffa.19495/
http://escaperestart.com/forum/threads/official-ranking-title-system.19563/
The problem
Right now the zombie gamemode is not really balanced and only on some maps and round it plays well. The reason is that the game is at it's hardest for zombies when the starter hunters are selected (1-2 zombies), after that it gets easier and can snowball into a zombie win. It's mostly balanced around there being a high barrier to get the first (few) human kill(s) in. For skilled zombies this is no problem, but when the humans are much better than you, it's waiting out the round while getting killed over and over.
What do we want from you?
Come up with ideas to make zombie a more balanced gamemode while especially focussing on making it better for inexperienced zombies. We want to shift from "people expect to get many zombie kills" to zombies should be scary and humans should strategically and carefully move around/defend to win. Post your plan to improve this gamemode and discuss with others.
If there's anything I forgot to mention in this thread I will let you know. Questions are of course also welcome. Thanks for reading!
With kind regards,
Vatu~
Previous topics, if you spare some time please write something here too:
http://escaperestart.com/forum/threads/official-planning-a-new-ffa.19495/
http://escaperestart.com/forum/threads/official-ranking-title-system.19563/
The problem
Right now the zombie gamemode is not really balanced and only on some maps and round it plays well. The reason is that the game is at it's hardest for zombies when the starter hunters are selected (1-2 zombies), after that it gets easier and can snowball into a zombie win. It's mostly balanced around there being a high barrier to get the first (few) human kill(s) in. For skilled zombies this is no problem, but when the humans are much better than you, it's waiting out the round while getting killed over and over.
What do we want from you?
Come up with ideas to make zombie a more balanced gamemode while especially focussing on making it better for inexperienced zombies. We want to shift from "people expect to get many zombie kills" to zombies should be scary and humans should strategically and carefully move around/defend to win. Post your plan to improve this gamemode and discuss with others.
If there's anything I forgot to mention in this thread I will let you know. Questions are of course also welcome. Thanks for reading!
With kind regards,
Vatu~