Name: Wagon train
Author(s): Iggy and Poe
Gametype: Mob
Map Worldborder: the whole map
Download: /Warp WagonTrain on Create
*I will add a lot more info about the likes of round lengths, when mobs spawn and the boss mob when the AoD Map submission Format for Mob is updated.
Thank you sal for giving me the format!
Author(s): Iggy and Poe
Gametype: Mob
Map Worldborder: the whole map
Download: /Warp WagonTrain on Create
This Spoiler Contains the Position of Spawn Points and Shops
The two black arrows with no stars are the villager shops where you buy your gear. The black arrow with a star under it is the player spawn, on top of the totem pole.
All the black arrows point to a sign saying "Mob Spawnpoint". This is where Mobs will spawn. On the 2nd Screenshot there is one out of frame but still an arrow pointing in the direction of it making it easy to find.
Along with "holding out" in certain positions like on many maps, this map also allows you the option to "train" the mobs around. You can "train" them through lava, cobwebs and water to lose them or diminish their numbers. This map is quite open but is cluttered in places. The walls around the outside of the map are all 3/4 blocks high you escape is very unlikely even for the likes of poe. There are barrier blocks blocking the ladder onto the roofs of all the wagons except one which is highlighted by detector rails. There is also a horse egg, saddle and armour for the lucky player who reaches the chest first.
This Map also has "mines" for blowing up mobs...
Preparation time: 30s
Spawn Locations: Pointed out above
Wave Length: 60s
Boss Wave Length: 240s
Mobs: Zombies, Spiders, Skeletons, Blazes, Pigmen, Cave Spiders
Shops: Shop in the Indian tent contains resurection, bows + arrows + wood/stone swords + leather armour.
Shop in the Wagon contains all the standard good armour/ weapons (dia/iron) + TNT and Flint and Steel. TNT costs 25 gold while Fire charge costs costs --- (changeable)
Fall Dmg: Yes
Can Drown: Yes
Spawn Locations: Pointed out above
Wave Length: 60s
Boss Wave Length: 240s
Mobs: Zombies, Spiders, Skeletons, Blazes, Pigmen, Cave Spiders
Shops: Shop in the Indian tent contains resurection, bows + arrows + wood/stone swords + leather armour.
Shop in the Wagon contains all the standard good armour/ weapons (dia/iron) + TNT and Flint and Steel. TNT costs 25 gold while Fire charge costs costs --- (changeable)
Fall Dmg: Yes
Can Drown: Yes
Thank you sal for giving me the format!
Last edited: