Map Name: Ikana Canyon
Map Authors: Catcocomics
Game Type: Mob
Map Worldborder: Self-contained
Download: /warp IkanaCanyon
Game Time: 6300, frozen
Round Time: does this even apply to mob?
Maximum amount of players: 4
Block explosion list: cobblestone
Block drop on/off: oof
Notes:
*Contains basic redstone puzzles.
*Puzzles only restrict access to stronger shops until completed, and do not impede mobs (except for ghasts and endermen) once opened.
*Blocked shops include:
-Bomb Shop - requires Hero's Bow and arrows to open (4-5 Gold minimum), sells TNT and lighter (5 Gold each).
-Ice Arrow - requires TNT and Hero's Bow* with arrows (24-25 Gold minimum), sells Hero's Bow** (15 Gold) and slowness arrows (1 Gold for 4).
-Legend Shop - Requires Gold Dust (80 Gold), sells Gilded Sword, Hero's Bow***, and Mirror Shield, each at 15 Gold
-Fierce Deity - Requires Termina Memory Stone (200 Gold), sells Fierce Deity sword and armor set at 20 Gold a piece (5 pieces).
*Items with unbreaking 3 to please be made unbreakable.
Wave time: 60-90 seconds
Shop Locations: each of the shulker boxes (all but the white boxes are obstructed by puzzles, please view in spectator mode).
Mob spawn locations: the wither skulls
Fall damage: no
End Wave: 35
Mobs which can spawn: start with zombies, spiders, skeletons, ghasts, vindicators, silverfish, enderman change as needed.
Spawn and starting kit (if applicable):
Other Screenshot:
If you have any suggestions for aesthetics, please let me know.
Map Authors: Catcocomics
Game Type: Mob
Map Worldborder: Self-contained
Download: /warp IkanaCanyon
Game Time: 6300, frozen
Round Time: does this even apply to mob?
Maximum amount of players: 4
Block explosion list: cobblestone
Block drop on/off: oof
Notes:
*Contains basic redstone puzzles.
*Puzzles only restrict access to stronger shops until completed, and do not impede mobs (except for ghasts and endermen) once opened.
*Blocked shops include:
-Bomb Shop - requires Hero's Bow and arrows to open (4-5 Gold minimum), sells TNT and lighter (5 Gold each).
-Ice Arrow - requires TNT and Hero's Bow* with arrows (24-25 Gold minimum), sells Hero's Bow** (15 Gold) and slowness arrows (1 Gold for 4).
-Legend Shop - Requires Gold Dust (80 Gold), sells Gilded Sword, Hero's Bow***, and Mirror Shield, each at 15 Gold
-Fierce Deity - Requires Termina Memory Stone (200 Gold), sells Fierce Deity sword and armor set at 20 Gold a piece (5 pieces).
*Items with unbreaking 3 to please be made unbreakable.
Wave time: 60-90 seconds
Shop Locations: each of the shulker boxes (all but the white boxes are obstructed by puzzles, please view in spectator mode).
Fall damage: no
End Wave: 35
Mobs which can spawn: start with zombies, spiders, skeletons, ghasts, vindicators, silverfish, enderman change as needed.
Spawn and starting kit (if applicable):
Other Screenshot:
If you have any suggestions for aesthetics, please let me know.