Hey, so with the recent game concluded and a few unanswered debates still around, I think it would be a good idea to get a consistent set of rules nailed down so we can avoid a lot of the problems that resurface every now and again here.
I'm going to put a couple terms here that I believe need to be enforced tighter as they're beginning to get out of hand. I'll put my rationalizations as for why they are a problem below each one;
Hostposting - Asking the host for clarification or even just interacting with the host outside the main thread and then using the host's response as a legitimate point in an argument.
- The host of the game has to remain disconnected from the game. Once the host becomes directly or indirectly involved in whatever is currently going on, they cease to be an impartial observer and moderator of the game. Hosts make mistakes every now and then and those have natural consequences, but even everyday questions being answered can indirectly confirm a mechanic previously unknown. I think part of the host's responsibility is to know when to refuse a question, but it's also on the players not to subsequently say “Well the host refused to answer me here”.
PM Mechanics - Analyzing the word choice and structure of a role confirmation PM in comparison to other players, and using that in an argument. Many games do allow for paraphrasing of the PM.
- Asking for word choice and structure arguments in a role PM is directly skirting the parahprasing rule and should be avoided. The host can take better steps to avoid that by either providing a role template at the start of the game, or varying up their word choices. It's also on the players to respect the other end of this rule.
I think a standardized ruleset won't be very hard to create as the current bullet point lists do the job relatively well, but I do foresee the two above aspects being the most controversal. I'd love to get some feedback on if I'm hardlining it too much or not enough, or if you have any other concerns about the common rules we use please add them in with a reply. :)
I'm going to put a couple terms here that I believe need to be enforced tighter as they're beginning to get out of hand. I'll put my rationalizations as for why they are a problem below each one;
Hostposting - Asking the host for clarification or even just interacting with the host outside the main thread and then using the host's response as a legitimate point in an argument.
- The host of the game has to remain disconnected from the game. Once the host becomes directly or indirectly involved in whatever is currently going on, they cease to be an impartial observer and moderator of the game. Hosts make mistakes every now and then and those have natural consequences, but even everyday questions being answered can indirectly confirm a mechanic previously unknown. I think part of the host's responsibility is to know when to refuse a question, but it's also on the players not to subsequently say “Well the host refused to answer me here”.
PM Mechanics - Analyzing the word choice and structure of a role confirmation PM in comparison to other players, and using that in an argument. Many games do allow for paraphrasing of the PM.
- Asking for word choice and structure arguments in a role PM is directly skirting the parahprasing rule and should be avoided. The host can take better steps to avoid that by either providing a role template at the start of the game, or varying up their word choices. It's also on the players to respect the other end of this rule.
I think a standardized ruleset won't be very hard to create as the current bullet point lists do the job relatively well, but I do foresee the two above aspects being the most controversal. I'd love to get some feedback on if I'm hardlining it too much or not enough, or if you have any other concerns about the common rules we use please add them in with a reply. :)