As I was playing on the TnT server earlier, I was thinking about how players sometimes complain about landing on top of a TnT or weapon right after they spawn (Especially on maps where you randomly spawn, such as Sunken).
My suggestion is that the player is given 5 seconds of invincibility right after they step inside a portal or if they spawn. This will help players if they want a safe landing point after they died. There are some instances where a player might spawn right on top of a nuke, which would cause death to them the second they join the map.
I'm almost confident that this can be coded, as it is almost the same as determining if a player is a ghost or not. (If the player was killed more than one time in a short period of time, maybe twice in 1 second, the server would identify the player as a ghost and get rid of their ghost body).
My suggestion is that the player is given 5 seconds of invincibility right after they step inside a portal or if they spawn. This will help players if they want a safe landing point after they died. There are some instances where a player might spawn right on top of a nuke, which would cause death to them the second they join the map.
I'm almost confident that this can be coded, as it is almost the same as determining if a player is a ghost or not. (If the player was killed more than one time in a short period of time, maybe twice in 1 second, the server would identify the player as a ghost and get rid of their ghost body).