There's been quite a few people saying things like this.Nou! No more random spawns :/
I liked the original TNT Wars without random spawns
Why don't we just make the spawns more distinct?There's been quite a few people saying things like this.
And since Underground is quite an oldish map, I would prefer to keep it with default spawns than random, even if they were in the SwordBase style.
We manually changed this for a reason. You won't see it going back to the old version.Map Name: MiniDarkPassage (And maybe the normal rotation)
Suggested Improvement: Cannot place blocks on adminium walls
Suggested way to fix it: Add a layer of bedrock
LagWarrior AlkatrazMap Name: MiniUtopia
Suggested Improvement: I've found that people were able to put TNT blocks inside the spawn area. This map has a spawn that forces you to jump into a portal and then puts you at a random spot on the map. The blue spawn and the red spawn are located only 2 blocks away from each other and I've seen someone got a triple kill by placing a TNT between the spawns. I saw the TNT block myself and it exploded right in my face, causing the triple kill. So there is something not quite right.
Suggested way to fix it: Make the 'air' in the spawn area different (Op_air?) so that people can't place any weapons in there anymore.
[16:26] <@TNTBot> Jayayari was auto-kicked for spawn killing.
[16:28] <@TNTBot> deivids08 was auto-kicked for spawn killing.
[16:28] <@TNTBot> gibsonkr was auto-kicked for spawn killing.
[16:29] <@TNTBot> dsg2806 was auto-kicked for spawn killing.
[16:32] <@TNTBot> dragonking200116 was auto-kicked for spawn killing.
[16:35] <@TNTBot> jorchez was auto-kicked for spawn killing.
[16:35] <@TNTBot> stickman1308 was auto-kicked for spawn killing.