Name of map: Oasis
Author: Guinessis
Size: 180x180
Map boundary: center sponge at 0,0, radius of 90 (square)
Kits:
Survivor kits are fairly standard. You have your brawler (guard), support (biologist), and utility (engineer). Hunter kits have a bit more oomph. The Carrier is the standard heavy brawler/ranged for the starting hunter. Hybrids are similar to Carrier, but without the additional potions and pearls and a stone sword instead of iron. Infecteds are heavy brawlers with no range abilities. Mutations are pyros, with flame-centric abilities and the ability to summon a blaze. Hosts are a bit more unique. On their own they only have a wooden sword and light armor. However they start with 12 zombie spawn eggs and a swiftness II splash potion. They serve as a "barricade smasher", and will force humans to retreat from their current spot.
Random or choose kits?: Random
Screenshots:
Notes: Oasis is a new terraforming station on a distant hostile planet. The pioneers have set up a central station for cultivating crops and plants. This central station is surrounded by a power station, habitation stations, and a water purification system. Everything was going swimmingly until the virus hit, turning the pioneers against one another.
I was a bit tired of making experimental maps, so I decided to go for another "epic" build rather than a quick build like Canopy/PoolHall. The only novel gameplay factor here is the abundance of healing II splash potions available in the chests and kits. The highest gear present here is chainmail with an iron sword.
Download Link: http://www.mediafire.com/?2j6et3t5zihk8ol
Input File:
Author: Guinessis
Size: 180x180
Map boundary: center sponge at 0,0, radius of 90 (square)
Kits:
Survivor kits are fairly standard. You have your brawler (guard), support (biologist), and utility (engineer). Hunter kits have a bit more oomph. The Carrier is the standard heavy brawler/ranged for the starting hunter. Hybrids are similar to Carrier, but without the additional potions and pearls and a stone sword instead of iron. Infecteds are heavy brawlers with no range abilities. Mutations are pyros, with flame-centric abilities and the ability to summon a blaze. Hosts are a bit more unique. On their own they only have a wooden sword and light armor. However they start with 12 zombie spawn eggs and a swiftness II splash potion. They serve as a "barricade smasher", and will force humans to retreat from their current spot.
Kit:
HunterFree:
Mutation:
- STONE_SWORD
- ENDER_PEARL|2
Juggernaut:
Experiment:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
Carrier:
- IRON_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- BOW
- ARROW|32
- POTION.16421|2
- ENDER_PEARL|2
HunterStart:
Infected:
- IRON_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- POTION.16421|2
- ENDER_PEARL|2
Hybrid:
- STONE_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- DIRT|32
- BOW
- ARROW|64
- POTION.16421|2
- ENDER_PEARL|2
Mutation:
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- LAVA_BUCKET
- STONE_SWORD
- FLINT_AND_STEEL
- ENDER_PEARL|2
- POTION.16421|2
- POTION.16451|1
SurvivorStart:
Pioneer:
- STONE_SWORD
- LEATHER_CHESTPLATE
- IRON_HELMET
- LEATHER_BOOTS
- LEATHER_CHESTPLATE
- BREAD|4
- COMPASS
- MAP
- POTION.16421|2
Biologist:
- STONE_SWORD
- BREAD|4
- WATER_BOTTLE
- SHEARS
- POTION.16421|3
- POTION.16418|2
Engineer:
- BREAD|4
- TNT|8
- REDSTONE_TORCH|8
- WATER_BUCKET
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_CHESTPLATE
- WEB|12
- BOW
- ARROW|42
HunterFree:
Mutation:
- STONE_SWORD
- ENDER_PEARL|2
Juggernaut:
Experiment:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
Carrier:
- IRON_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- BOW
- ARROW|32
- POTION.16421|2
- ENDER_PEARL|2
HunterStart:
Infected:
- IRON_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- POTION.16421|2
- ENDER_PEARL|2
Hybrid:
- STONE_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- DIRT|32
- BOW
- ARROW|64
- POTION.16421|2
- ENDER_PEARL|2
Mutation:
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- LAVA_BUCKET
- STONE_SWORD
- FLINT_AND_STEEL
- ENDER_PEARL|2
- POTION.16421|2
- POTION.16451|1
SurvivorStart:
Pioneer:
- STONE_SWORD
- LEATHER_CHESTPLATE
- IRON_HELMET
- LEATHER_BOOTS
- LEATHER_CHESTPLATE
- BREAD|4
- COMPASS
- MAP
- POTION.16421|2
Biologist:
- STONE_SWORD
- BREAD|4
- WATER_BOTTLE
- SHEARS
- POTION.16421|3
- POTION.16418|2
Engineer:
- BREAD|4
- TNT|8
- REDSTONE_TORCH|8
- WATER_BUCKET
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_CHESTPLATE
- WEB|12
- BOW
- ARROW|42
Random or choose kits?: Random
Screenshots:
Notes: Oasis is a new terraforming station on a distant hostile planet. The pioneers have set up a central station for cultivating crops and plants. This central station is surrounded by a power station, habitation stations, and a water purification system. Everything was going swimmingly until the virus hit, turning the pioneers against one another.
I was a bit tired of making experimental maps, so I decided to go for another "epic" build rather than a quick build like Canopy/PoolHall. The only novel gameplay factor here is the abundance of healing II splash potions available in the chests and kits. The highest gear present here is chainmail with an iron sword.
Download Link: http://www.mediafire.com/?2j6et3t5zihk8ol
Input File:
Code:
MapName: Oasis
Author: Guinessis
BuildTime: 120
GameTime: 600
WorldTime: 13000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3.5
y: 24
z: -67.5
ChooseKit: false
OneKitPerRound: false
KitResetTime: 30
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3.5
y: 24
z: -67.5
ChooseKit: false
Centre:
==: Vector
x: 0.0
y: 126
z: 0.0
WorldSize: 90
SkyLimit: 130
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- IRON_BLOCK
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- TORCH
- LONG_GRASS
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- IRON_BLOCK
Kit:
HunterFree:
Mutation:
- STONE_SWORD
- ENDER_PEARL|2
Juggernaut:
Experiment:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
Carrier:
- IRON_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- BOW
- ARROW|32
- POTION.16421|1
- ENDER_PEARL|1
HunterStart:
Infected:
- STONE_SWORD
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- DIRT|32
- BOW
- ARROW|64
- POTION.16421|2
- ENDER_PEARL|1
Mutation:
- CHAINMAIL_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- LAVA_BUCKET
- STONE_SWORD
- FLINT_AND_STEEL
- POTION.16421|2
- POTION.16451|1
Host:
- LEATHER_BOOTS
- GOLD_LEGGINGS
- WOOD_SWORD
- POTION.16418|1
- MONSTER_EGG.54|8
SurvivorStart:
Pioneer:
- STONE_SWORD
- LEATHER_CHESTPLATE
- IRON_HELMET
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- BREAD|3
- COMPASS
- MAP
- POTION.16421|1
Biologist:
- WOOD_SWORD
- GOLD_HELMET
- BREAD|6
- WATER_BOTTLE
- SHEARS
- WEB|3
- BOW
- ARROW|12
- POTION.16421|3
- POTION.16418|2
Engineer:
- STONE_AXE
- TNT|8
- BREAD|6
- REDSTONE_TORCH|8
- WATER_BUCKET
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- LEATHER_LEGGINGS
- WEB|12
- BOW
- ARROW|42
so no real need.