Army of Darkness - Zombie Survival Server

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IQD

why we can't have nice things
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Silvervale is done. Just needs testing. Chests have been hugely thinned out/emptied, but there's still enough in there to make anyone set for the round. All diamond blocks in the road have been replaced with worthless lapis lazuli. Gold blocks are not removed because you can't do anything worthwhile with it in a zombie round. Got the world file bookmarked in case this can be integrated into testing the server, in the event that the server's kept, whether it be for further testing or a hard release.

SO LET THE NOSTALGIA COMMENCE.

 

GmK

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I very much dislike the fact that the "humans" start with nothing, instead of starting with the kit that we had just yesterday. There is no way for one to fight back against the zombies during a round, unless they use their fists which becomes totally unrealistic. I am all for the inventory clearing each and every round, but at least start the people off with something every round to give them supplies for survival. If not, don't give the zombies anything and make them use fists also.
Yes yes yes dont worry, we are getting there. We will have a custom loadout per map as the next step, and much more. We do this step by step ;)
 

Peter24

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Silvervale is done. Just needs testing. Chests have been hugely thinned out/emptied, but there's still enough in there to make anyone set for the round. All diamond blocks in the road have been replaced with worthless lapis lazuli. Gold blocks are not removed because you can't do anything worthwhile with it in a zombie round. Got the world file bookmarked in case this can be integrated into testing the server, in the event that the server's kept, whether it be for further testing or a hard release.

SO LET THE NOSTALGIA COMMENCE.

I CAN SEE MY HOUSE FROM HEEEEEEEERE
 

erik1979

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Yes yes yes dont worry, we are getting there. We will have a custom loadout per map as the next step, and much more. We do this step by step ;)
That is understandable. I would for sure like to see humans receiving some sort of load out each map, as well as with zombies. Possibly first zombie gets more powerful armor/weapons, in order to keep the flow of infection occurring. We shall see I guess. :)
 

IamGreg07

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I must say, the Idea is amazing and I'm sure this server will go far. Just wanted to ask, is it that the zombies were nerfed or something? Regardless of what humans have the zombies seem to win 99% of fights in the game. I think it'd be better if they were both evenly matched, but with just a smaller space in which to hide.
 

Roobarb Pie

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Okay, just to let you know, I'm going to improve the volcano map to make it more fair for the humans to survive on. I'm also going to make it more aesthetically pleasing. Also, kudos to the person who first finds the three super secret bits! (one of which is hard to find unless you know the map or xray hack, in my case it's having the map :p)
The first one is the secret chest with fire resistance potions, diamond sword and cooked porkchop (hard to find, easy to return from)
The second one is just a sign telling you of it's rarity.
The third (and xray hack one) is a small chamber with full diamond armour, diamond sword and a golden apple. It's the only place in-map to get the full armour.

Post a pic of you with said hidden treasures to win kudos and a secret mention in the ultrasecret chamber in the next update of the map!
 

Roobarb Pie

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I've found one secret with a ladder and lava behind glass next to that ladder.

EDIT : @Roobarb Pie The armor and weapon makes it a bit too easy.

Oh and it pays off to work as a team. We were 6 underground and lost only one @Jammy001.
Sure thing, the next version will have nerfed chests. This one was an ealy version intended to root out any issues that may come up. Like you said, the weapons and armour are one problem. I'll be releasing another build of it before the weekend for further testing.
Edit: and that's the emergency exit from the lab, it's a one-way system :p
 

LISTINGS09

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As tempting as it may be to put diamond swords and armour in a map, maybe put a mixture of armour for a group, or some items to build defences?

Regardless of what humans have the zombies seem to win 99% of fights in the game. I think it'd be better if they were both evenly matched, but with just a smaller space in which to hide.
The damage system is limited to whole numbers only (out of 20 life), so small changes make a big impact, this may be reviewed with the recent custom loadout additions and what appear to be a few issue with priority among other plugins. Needs more time.

After the build round, is it possible for survivors to recieve 5 block breaks?
No. I do however share your pain having been trapped in a hole after digging straight down!=P
 

Duffie

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Regardless of what humans have the zombies seem to win 99% of fights in the game. I think it'd be better if they were both evenly matched, but with just a smaller space in which to hide.
I dunno.

Have you ever been in a Zombie Apocalyptic situation before? Zombies are usually the better, especially in terms of group size and usually strength.

Technically, humans are supposed to have a low chance of surviving, depending on how they attempt to survive. ;)
 
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