Blocktopia Interserver Trading System (BITS)?

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So, after thinking about it for a while, I have decided to post it here. I am curious as to whether or not that through survival servers like Army of Darkness, Journey to Elysium, and Rituals of Fire if there's going to be some kind of interserver trading system between these three servers. This would allow people to trade items, armor, weapons, etc. through the servers and thus making them more productive and also allow for just plain coolness throughout Blocktopia. There will be some limitations however. And because this is for all servers except for BuildBox (for obvious reasons,) I will tag the directors here for their thoughts as well.

Army of Darkness: Baker93, Nillbugwtw

Journey to Elysium: superstein

Rituals of Fire: Ogarci

And also, because this is doing something with three of the four servers, I think it's also fairly appropriate to contact Malcovent as well.

Your thoughts?
 

Fruit

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Interesting idea, but I don't think it would work.

1) On AoD, you get kits to start off the round, and whatever you can find in chests in the map, and then it's reset after you die/at the end of the round. Thus risking your stuff during the game and having it disappear after the round.

2) Say you have loads of diamonds on JtE, or other valuable resources. Bring some of that stuff over to Rof and all of a sudden you have a lot of good stuff and you didn't spend a single cookie, which I don't think is fair. Also, if you have enough diamonds to make yourself a set of armor and a sword, and then you enchant all that stuff, you're going to be a force to be reckoned with on Aod, which is also not fair.

3) Some of the rounds on Aod you can get diamond armor. And then without having to even mine for it/pay for it, you have a full set of diamond armor on Jte/Rof.

4) I'm not even sure if this is possible :3.

There are some flaws that could be pointed out, but overall it would just be unfair even if you can't get to access it from buildbox it will give you unfair advantages on the other servers.

Again, interesting idea, but I'm just not sure if it's possible, and I see it giving unfair advantages.

(you also forgot TNT D: )
 
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Interesting idea, but I don't think it would work.

1) On AoD, you get kits to start off the round, and whatever you can find in chests in the map, and then it's reset after you die/at the end of the round. Thus risking your stuff during the game and having it disappear after the round.

2) Say you have loads of diamonds on JtE, or other valuable resources. Bring some of that stuff over to Rof and all of a sudden you have a lot of good stuff and you didn't spend a single cookie, which I don't think is fair. Also, if you have enough diamonds to make yourself a set of armor and a sword, and then you enchant all that stuff, you're going to be a force to be reckoned with on Aod, which is also not fair.

3) Some of the rounds on Aod you can get diamond armor. And then without having to even mine for it/pay for it, you have a full set of diamond armor on Jte/Rof.

4) I'm not even sure if this is possible :3.

There are some flaws that could be pointed out, but overall it would just be unfair even if you can't get to access it from buildbox it will give you unfair advantages on the other servers.

Again, interesting idea, but I'm just not sure if it's possible, and I see it giving unfair advantages.

(you also forgot TNT D: )
TNT is irrelevant because it has it's own special items, also what you mentioned is an example of why the interserver trading system will have it's own rules.
 

Baker93

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I'm don't quite get how trading from a server with 10 minute rounds and free kits to others based on resource collection will work in the slightest. The way in which the servers are set out make inter-server trading an impossibility, not only with kits on AoD, but also when you consider item rarity. Many people have floors and floors of emerald blocks on JtE, because the spawnrate is not altered. RoF on the other hand keeps emeralds rare, and provide special boosts. See the issues?

It is a nice idea, but look a little deeper and it will be clear that it is not a realistic system to put in place.
 
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I'm don't quite get how trading from a server with 10 minute rounds and free kits to others based on resource collection will work in the slightest. The way in which the servers are set out make inter-server trading an impossibility, not only with kits on AoD, but also when you consider item rarity. Many people have floors and floors of emerald blocks on JtE, because the spawnrate is not altered. RoF on the other hand keeps emeralds rare, and provide special boosts. See the issues?

It is a nice idea, but look a little deeper and it will be clear that it is not a realistic system to put in place.
That's why it will have it's limitations and rules, dear friend, to keep things fair. :)
 
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Limitations and rules cannot help when map makers are free to put whatever items they wish into kits. The only way to stop the flood of items in trading would be to limit what people can put into map kits and hinder their creativity, which I will not do.
Hmm...that is VERY true...maybe we can work around that though. Maybe you could program some kind of filters for that reason. :balanced:
 

crashb23

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If you wanted this to work, you would have to make the trading system work with cookies, brains, and emeralds. If we were serious about this, studies could be made to find out how much you could get of these in say, an hour, and then adjust the exchange rate thus.
 

omgitsathong

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Nill's the director of Buildbox silly =3 Baker's the only AoD director I believe. I also think that it's definitely interesting to have something like this, but also unnecessary. To me, it just seems like a cheap way to jump ahead instead of playing the actual servers like it's meant to be. For example, if the brains/cookies/emeralds system was implemented, and someone is incredibly wealthy on JtE, but has never played RoF, they can probably skip to Grandmaster from player. It'd definitely ruin the fun and point of having different game modes and something to work for. Still, it's just my thoughts on it =]
 

Notme

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What about currency - only trades (you trade brains for cookies and so on) and currency exchange rates?
JtE has Emeralds Emeralds may won't work, as they aren't pure number in economy plugin.

AoD has Brains
TNT has Points
and RoF has Cookies

So you could trade between these 3 servers.
 

Danni122112

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What about currency - only trades (you trade brains for cookies and so on) and currency exchange rates?
JtE has Emeralds Emeralds may won't work, as they aren't pure number in economy plugin.

AoD has Brains
TNT has Points
and RoF has Cookies

So you could trade between these 3 servers.
On RoF you get MUCH more cookies the high you rank up, so trading here would either make it hard for the starters, or extremly OP for the grandmasters...
 

Henry

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I don't see this interserver trading system becoming a reality, but I DO see players trading with one another. For example, I suck at RoF, I really want Grandmaster, if there was a /pay in RoF you best believe I'd have Grandmaster, but how? Giving people a stack of diamonds in JtE.
 
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