Getting XWoM with a Mac?

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Chillingworth

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Hey everyone -

Obviously, the classic servers are, erm, not doing too well with skins and such at the moment. XWoM came along and helped to fix that - however, I can't for the life of me figure it out for my Macbook. If anyone knows just how to do it for Macs, it would be much appreciated. I've tried for hours but I can't figure it out at all. The directions on the website don't help one bit, and the only tutorials I've seen are for Windows or Linux.
 

DJJonosound

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I contacted the guy on his forms a while ago.. he said something about converting the .bat to a .command, still dont see how that will help.. but he did say after I asked him to clarify it, he is working on a refined mac version.

Edit: Here is what he said
DJJonosound wrote: Is there a chance that you could clarify the mac install instructions, they say use a .bat when they dont work on macs. I am pretty sure that it is not what is meant to be written there

Right, you have to use a shell file instead of bat. I am going to upload a new version of XWOM that will include the proper file. Also, you can edit the bat file and add this #!/bin/sh in the first line, and remove "start" that is before "java" and it should work, I guess.
 

DJJonosound

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This is confusing ):
Looked at the link, not really understanding anything there.
Is there any way to convert the .bat over? Thats what the xwom guy said, so I gave it a shot, but I am getting stuck with the variables being wrong.
Code:
open -a javaw -jar -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Dsun.java2d.opengl=false -Dsun.java2d.pmoffscreen=false Wom.app/Contents/Resources/Java/lib/Starter.jar
 
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