Map Name: Lotus Pond
Map Authors: Catcocomics
Game Type: Mob
Map Worldborder: Self-Contained (includes barrier ceiling to stop ghasts flying out of bow range).
Download: /warp lotuspond
Game Time: any, dynamic
Screenshots:
Maximum amount of players: 5
Notes:
*This map is intended for 1.13.1 and later, and can't be fully completed until Create becomes fully 1.13.1
*Another tiered equipment experiment.
*All equipment except for the damage shields (Heart Shield and White Lotus Shield) are to be unbreakable.
-the starting armor's unbreaking 1 enchantment is thus redundant, so feel free to ignore it.
*This map will require the addition of the following mobs to the mob list for map creation (though not necessarily for existing maps) when ER becomes fully 1.13:
-Guardians
-Drowned
-Phantoms
Wave time: 90 seconds
Shop Locations: On each of the lotuses; white lotus shops are in the center of each of the white lotuses, the four blue lotus shops are on the tips of the corner petals of the blue lotus (in other words, where the shulker boxes are).
Mob spawn locations: On the lime stained glass in the center of each lily pad.
Player spawn location(s): Lime shulker box in the center of the blue lotus.
Shop Items: See contents of the blue and white shulker boxes.
Note: the stick named "Frost Lance" is supposed to be a trident with impaling 2, loytaly 3.
The stick named "Soul Spiraller" is supposed to be a trident with Impaling 5, Riptide 3.
Kits: Named "Heart Hero", has contents of the lime green shulker box of the same name.
End Wave: ends on the completion of wave 45
Mob Settings:
Map Authors: Catcocomics
Game Type: Mob
Map Worldborder: Self-Contained (includes barrier ceiling to stop ghasts flying out of bow range).
Download: /warp lotuspond
Game Time: any, dynamic
Screenshots:
Maximum amount of players: 5
Notes:
*This map is intended for 1.13.1 and later, and can't be fully completed until Create becomes fully 1.13.1
*Another tiered equipment experiment.
*All equipment except for the damage shields (Heart Shield and White Lotus Shield) are to be unbreakable.
-the starting armor's unbreaking 1 enchantment is thus redundant, so feel free to ignore it.
*This map will require the addition of the following mobs to the mob list for map creation (though not necessarily for existing maps) when ER becomes fully 1.13:
-Guardians
-Drowned
-Phantoms
Wave time: 90 seconds
Shop Locations: On each of the lotuses; white lotus shops are in the center of each of the white lotuses, the four blue lotus shops are on the tips of the corner petals of the blue lotus (in other words, where the shulker boxes are).
Mob spawn locations: On the lime stained glass in the center of each lily pad.
Player spawn location(s): Lime shulker box in the center of the blue lotus.
Shop Items: See contents of the blue and white shulker boxes.
Note: the stick named "Frost Lance" is supposed to be a trident with impaling 2, loytaly 3.
The stick named "Soul Spiraller" is supposed to be a trident with Impaling 5, Riptide 3.
Kits: Named "Heart Hero", has contents of the lime green shulker box of the same name.
End Wave: ends on the completion of wave 45
Mob Settings:
mob type - waves - frequency - gold
[Tier 1]
Silver fish - 1 to 10 - 3 - 1
Endermite - 3 to 12 - 2.5 - 1
Spider - 5 to 14 - 2 -1
Slime - 7 to 14 - 1.5 - 2
Phantom - 7 to 14 - 1 - 3
[Boss] Magma Cube - 15 - 1.2 - 5
[Tier 1]
Silver fish - 1 to 10 - 3 - 1
Endermite - 3 to 12 - 2.5 - 1
Spider - 5 to 14 - 2 -1
Slime - 7 to 14 - 1.5 - 2
Phantom - 7 to 14 - 1 - 3
[Boss] Magma Cube - 15 - 1.2 - 5
[Tier 2]
Drowned - 16 to 25 - 2.5 - 4
Zombie Pigmen - 18 to 27 - 1.5 - 5
Wither Skeleton - 20 to 29 - 1.5 - 4
Ghast - 22 to 29 - 1.2 - 6
Magma Cube - 22 to 29 - 1.5 - 5
[Boss] Skeletal Horsemen - 30 - 2 - 12
[Tier 3]
Vindicator - 31 to 40 - 2 - 25
Guardian - 33 to 42 - 4 - 15
Evoker - 35 to 44 - 2 - 30
Vex - 37 to 44 - 3 - 35
[Boss] Wither - 5 - 64
[Boss] Guardians - 5 - 20
Drowned - 16 to 25 - 2.5 - 4
Zombie Pigmen - 18 to 27 - 1.5 - 5
Wither Skeleton - 20 to 29 - 1.5 - 4
Ghast - 22 to 29 - 1.2 - 6
Magma Cube - 22 to 29 - 1.5 - 5
[Boss] Skeletal Horsemen - 30 - 2 - 12
[Tier 3]
Vindicator - 31 to 40 - 2 - 25
Guardian - 33 to 42 - 4 - 15
Evoker - 35 to 44 - 2 - 30
Vex - 37 to 44 - 3 - 35
[Boss] Wither - 5 - 64
[Boss] Guardians - 5 - 20