Now, I imagine that, seeing as how we all play Minceraft, we're all gonna at least say that gameplay is ONE of the most important parts, but I like hearing people's takes on this, so I'll make it anyway.
What do you think is necessary in a game in order for it to be good.
For me, it lies solely around whether or not the gameplay is good. Everything else can be forgiven as long as the gameplay isn't bad.
For example, Minceraft literally has no plot and has blocks for graphics, but the gameplay is good, so none of that matters.
Also, Bacon.
I mean, come on. It's bacon. :D
What do you think is necessary in a game in order for it to be good.
For me, it lies solely around whether or not the gameplay is good. Everything else can be forgiven as long as the gameplay isn't bad.
For example, Minceraft literally has no plot and has blocks for graphics, but the gameplay is good, so none of that matters.
Also, Bacon.
I mean, come on. It's bacon. :D