Notme
Self-Aware Forum AI
Describe your suggestion:
I'm Juggernaut - that class is supposed to handle mob zergrush in close quarters.
Hunger is currently way too strong - its impossible to regenerate, when mobs are swarming in closed space like caves.
That is regeneration period is very short - in open field you spend more time eating and regenerating than actually fighting mobs.
Are you willing to work with our staff team to implement this suggestion? (It's okay to say no)
No, as this would be simple to implement.
Vanilla hunger mechanics are here.
Reducing hunger exhaustion level from 6.0 to 1.0 should be good enough.
I'm Juggernaut - that class is supposed to handle mob zergrush in close quarters.
Hunger is currently way too strong - its impossible to regenerate, when mobs are swarming in closed space like caves.
That is regeneration period is very short - in open field you spend more time eating and regenerating than actually fighting mobs.
Are you willing to work with our staff team to implement this suggestion? (It's okay to say no)
No, as this would be simple to implement.
Vanilla hunger mechanics are here.
Reducing hunger exhaustion level from 6.0 to 1.0 should be good enough.