Allright, time for some really nonsense fun of pseudo-mafia-science.
Now, as a disclaimer, I am a big fan of voting patterns, and made a huge post about that in some other mafia game. The short version: Statistics can tell you the likelihood of who in a voting wagon is likely mafia. The problem we had this game so far is, that we had almost no proper voting wagons at all...
So I tried something else:
"Day Zero" we had a no lynch. Now, mafia members would logically support a lynch on D0 to get rid of some town member asap. My theory of silliness is, that no mafia member would really vote no-lynch on D0.
Day 1 we had a proper lynch of Caff, a VT. Mafia knows that Caff is not mafia, so they of course join the voting wagon.
Now let's look at both:
No-Lynch: Dessern5, Ooglie101, Endersteve5, Midnightgirl24, Iggy234, Raxo2222, Naoh, Faliara, Brownlee123, Nottykitten, Chicken23456789, Mad11Gab8, xXxFruitNinjaxXx, erik5456, std1997
Lynch Caff: Jivvi, Jivvi, Hunter27a1, Cooliorules, 77_is_the_best, xXxFruitninjaxXx, Old_Man_Oak_63, The road to ruin, Mad11Gab8, Midnightgirl24, Timdood3, std1997, erik5456, Ltin
If you now overlay those two voting wagons, take away those that voted no-lynch and those that didn't vote for lynching Caff, you get:
77_is_the_best
cooliorules
hunter27a1
jivvi
ltin
old_man_oak_63
the road to ruin
timdood3
So, by this absolutely fantastic method, I deducted that there are mafia amongst those people.
...
Well shit this was a useless 30min spent.