Mercutio de Citci
The "Eyes of the Raven" has been in my family for generations, and now it shall take flight once more in this Masquerade. Though these old bones of mine seek release, it would be shameful to lock oneself up from such splendor an occassion. What is that?... It has begun! The night is young, and too am I this night.
It is time or Mercutio to once again take to the stage...
Who do you think has the nicest mask right now? My favourite is @
UltimateBudgie, I like the simplicitly yet subtle designs on it.
Are you town-sided? Why would anyone say anything but yes to this question?
What do you think is the best way for a player to help the town? Well, for the most part, everything has already been said in regard to this: Most Mafia games tend to slow down and start to loose interest once everyone stops talking and/or remains quiet/at a stalemate, and so we will ALWAYS need at least some line of discussion or another to continue on. Because of this, everyone should continue to participate, even if its just small / short sentences, even if your participation causes others to become suspicious of you, you have to push through it to make yourself heard (especially if you are indeed town). Opinions matter.
(Also don't bandwagon)
Do you have a plan/strategy/TRAP for catching scum laid out? No, I never have a "plan" really going into any Mafia game. For the most part I feel it ruins and takes away from interesting debate, and more often than not leads to confusion (though that may not necessarily be true); I distinctively recall in a previously hosted season where there was confusion of... the doctor? between Notty and Defiant I believe (can't find the specific instance atm).
I simply follow the game closely, and try to push on anything I find suspicious or unhelpful, which I feel is a more honest and better approach then trying to set up some "trap." Besides, a good player probably wouldn't fall into said trap anyways (and I feel it kind of biases you as you "think" someone fell into said trap when really you just want to believe they did)
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Now besides the questions... we should probably adress the idea of "lynching" today.
Now, for the most part, I have always held steadfast to keeping a "No Lynch" policy on Day 1's (Day 0 in this case) when virtually nothing has happened. More often than not its simply a shot in the dark, and dooesn't help anyone besides Mafia in giving them 1 less townsperson to worry / theorize about.
...However, this game is slightly different from any previous Mafia games I have played prior to this:
Simply, we have no idea how many Mafia, how many town, and we have no idea on what roles currently exist at all in the game currently.
Do we have a Venetian-styled Doctor? Detective? Serial Killer?, we really couldn't say. In fact, there might not even be any of these roles due to all roles being hidden behind our masks. An in fact, it'll stay that way for the whole game (I'm not sure we will even get role-announcements when a person dies @
GmK)
Because of this peculiar situation, I feel it is more useful to actually lynch instead of simply waiting and twidling our thumbs. We won't get anywhere without taking a chance, and I believe this game will require us to take a lot of chances in order to really make any headway.
I don't doubt that a majority will probably decide no-lynch will be the better of the two; even moreso as even if you should want a lynch tonight, there is no information on anyone, and really you can't make an educated guess / hunch to really lynch anyone off (I'm also having a problem with that). But even so, I feel we should at least think about the possibilities presented to us. If we do get information on deaths at the end/start of a day, I wouldn't mind no-lynching tonight, but I still think we should keep the possibility of lynching open.