So if I'm not mistaken, Notty, Road, and 77 seem to be the main people being discussed so far, so here's what I think about them so far.
Notty: Each little lie has been bothering me, especially considering the quantity of them. That, and her role does seem quite powerful. BUT she does seem to have some evidence to back her up, and does seem to be trying to play for the town (always possibility of smart mafia but we can't go on things that uncertain right now...). It doesn't make me happy, but I don't think I'm willing to lynch Notty. Now, it'd certainly make me happier if another trusted person of the town (or since that doesn't ever seem to exist, anyone not affiliated with Notty) was given an investigative module by Notty and investigated her, then I'd feel more confident about keeping her alive. Overall, I doubt I'll lynch Notty today, considering there is enough of a possibility that she is really trying to help town.
77: Seems to be playing very third-party-like, and what he has done so far seems to be done in the effort of just keeping himself alive. His roleclaim is convoluted and lies don't make me happy, but in this game, convoluted seems to be part of the recipe =/ I don't feel like 77 is suspicious enough to lynch yet, for his role sounds similar to Notty's in that they are both third-partys that can be beneficial to us... Or at least, I don't find either suspicious enough yet to risk a lynch on them.
Road: Dunno, seems mostly overly aggressive, though apparent tunneling on Notty is worrying (I can understand not trusting her, but his seems to somewhat taken to an extreme). I'm not sure if his actions are more of a townie completely convinced Notty is lying or as Mafia member that wants a dangerous role out of the way... If forced to lynch, he's more of a candidate than Notty or 77 to me, but we still have three days that I think we need to spend digging around.
Now onto other thoughts... I don't mean to be an alarmist, but we've lost 8/24 of our players and have only gotten one mafia member. Or, on the brighter side, two anti-town members because of Duffie. I'm going with idea that we probably have one mafia team (because one death the past two nights AND we have a cult. I just think two mafia teams and a cult would be overkill, but that's just me...) so that mafia team likely started with 5-6 people, which would leave 4-5 still alive. And with the cult, they could have anywhere between 1-3 (depending on how many started out as cultists and whether they were successful on each night they've tried to convert someone). So by my estimates, there's 5-8 anti-town members alive still, and that's discounting the possibility of a serial killer or any other random role that may be here. So, in my eyes, this is more of a warning to people that we NEED to be more cautious in our hunting for anti-town, for they may be equal to our numbers even now =/ (This is part of the reason I'm hesitant to lynch 77 or Notty, I'd rather not make any mistakes right now with only 2/8 of the deaths so far being anti-town).
So, what we need is more of a plan, or else the anti-town people could easily stir the town into chaos. I haven't come up with a concrete one yet, but I'd like to ask that we, as a town, try and come up with a plan, for with a plan, we can keep order and with order, it'll be easier to see whom is trying to cause chaos in the town.