Except we don't know which color means what yet.
Not yet, but we probably will do. And by that point it feels OP to me, since nobody has to out to give us reports and it could give us 2 confirmed townies in one day and give us two people to lynch from on several days of the game, which feels unfair
Look at it from another perspective: we have a time dial that points to two people, and the flower in the middle is red. I feel pretty confident in saying the flower is red because of the two players it points at. The only mechanic I can think of that would be like this is if it were to indicate alignment.
I just don't feel as confident that the colour is because of who it's pointing at. I think it could easily be a seperate thing. So the clock points at 2 people, and then a colour is decided afterwards by rng. And I think it probably is giving those two people some kind of effect.
I'd be slightly surprised if this game even gets to day 4, also plenty of those 7 people could be dead by that point.
Really? Are you expecting multiple deaths per night?
And yeah some of them could be dead, just as in the scenario with a cop some could be dead. But not necessarily. And if the hosts were balancing this game well (which I think they were since it's alisha and choco) they'd have probably considered worse-case scenarios like when none of the clock people died, and realized the game could be unbalanced and rejected that idea.
And like you said before the hosts are good at making games so ofcourse they would balance it out to the best of their abilities.
Yeah but I don't really see how they can balance it. Even if you made everyone a vanilla townie, having a mechanic in place to give us several 50/50 lynch shots and sometimes 2 townies proven on one day feels OP. Even if we don't know what the colours mean yet, when we do eventually figure out what the colours mean they we have 50/50 shots or 2 townies proven with certainty, if it comes to that. And in fact now that I think about it, even if we don't know what the colours mean, it's possible we'd decide to lynch between them just as you are, and therefore the setup has shoved a scum into the spotlight already. From a host perspective I just don't find it likely.
If you think it's overpowered that's fine, it's a matter of opinion really. But I'm pretty sure we'll come to find this is exactly how the time dial works and we should utilize that today in this lynch.
I guess. I just don't want to lynch somebody just so we can test this theory, if we don't already find them suspicious. I'd rather rely on reads to find mafia. Notme feels townie to me and although vy is neutral, he's great at coming up with insightful ways of reading people so I don't want to lynch him yet in case he is town, since he'll be really useful.