[Adminium box secrets removed] Increased Difficulty.

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Zillionair1

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This is Lava Survival. You find the secret area, wait 35-50 minutes, and receive cookies. No challenge whatsoever. This is what I'm suggesting:

The Lava God is Furious every round
No one can place saplings/mushrooms/flowers
The price of sponge is raised to 25 cookies each
Remove all Secret Areas.
 

gettinthere

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This would through off the guests. Since it dramatically changes gameplay for a normal round.

And for the removal of ALL secret areas, that would mean to change many maps, if not almost all maps.

And sponges at 31 cookies? That's almost 3 rounds played, which would be long to regain the lost cookies used in one round.
 

trngl3087

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Removing the secret areas would be nice. The people that know where they are go directly to them when the round begins and then camp there for the rest of the round. This was a problem for me on two occasions, when I called a /vote for lava in the secret area, twice in the same round, and both times N won. There wasn't much I could do since I was the only Op on. They defeat the purpose of the game far too often.

I also don't like the secret whoring, e.g.

A crafter: "Invite me to secret?"
Builder+ clique: "No it's ours, find it yourself."
 

trngl3087

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It was only on two occasions, at least for me, that that happened. Still, those votes are rarely ever called before the 10:00/15:00 minutes left point, if they are at all. On some maps those votes are never called at all because the secrets are too small to flood (meteor_shower, cliff_hanger, mob_dungeon).

More random Annoyed/Angry rounds would be great. It seems like the rounds are always Calm or Furious, unless someone changes the mood. (?)
 

ColorWar

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not sure about removing plants/saplings and flowers though. Would be a problem if there was no operator+ to deflood the home. Plus i find mushrooms as an effective deflooding tool for Trusteds :3, certainly if there were more annoyed/angry rounds, perhaps it should be set that it always destroys plants/mushrooms/saplings.
 

Dragosh

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I think the Lava Gid should be more mad, and more often. It seems like most of the tine the lava falls, and there just isn't enough of a challenge to it. I also like ColorWar's idea for plants to be able to be placed, but they would always get destroyed by lava.
 

Vino

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Why not make it so the more people who die, the easier the next round will be do to lava god sacrafices. Less deaths mean less sacrafices so the lava god becomes more likely to be in an angry mood.

Note: this shouldnt cause the mood of the god directly, it should just change the chances of having a calmer/angrier god.
 

fenna

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Ok im gonna say my opinion on this, when no trusted+ are on how will we deflood our homes? I think plants should stay. And maybe secrets could stay to but there would be a rule about Not inviting people to the secret and they have to find it theirself. I like the idea of more rounds being annoyed.
 
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I gladly support the removal of secrets. As much as it provides a sort of cover to some players, it wastes time for staff. Not only does it mean that more and more players find the secrets, it means staff are more occupied on the surface as well as where the secret is.

Of course, secrets that only fit about three people should be kept. Secrets like ufo_madness should be kept. Not the huge secrets like Ski_resort. Those should be gone.
 

Brando212

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SOME of the secrets should be deleted (or revamped), there are some pretty cool secrets on some of the maps though

and I agree with the people that say keep the plants, they have to many uses to make them worthless (you could try making plants worthless to lava but i bet you it wouldn't last long, you guys would end up SWAMPED with complaints from people)
 
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