[Denied] Secret drop of cookies (1 per map)

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3xl

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Hi! You maybe remember me of ''play to be the lava god''. My idea is to in like 3/2 rounds a cookie block, like a sponge or whatever appears into the map and when you see it you must grif it to get the cookies, how more hide are them more cookies! My suggestions :
Easy : 1-5 cookies
A little more hard : 5-9 cookies
Hard : 10-? cookies.
I hope you like it!
 

DarthLego5679

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Hi! You maybe remember me of ''play to be the lava god''. My idea is to in like 3/2 rounds a cookie block, like a sponge or whatever appears into the map and when you see it you must grif it to get the cookies, how more hide are them more cookies! My suggestions :
Easy : 1-5 cookies
A little more hard : 5-9 cookies
Hard : 10-? cookies.
I hope you like it!
I see people griefing more, and claiming "But I thought it was cookie block!"
Other than that, I really don't have many thoughts, other than it may be hard to code.
 

3xl

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Well we cna think ofg ppl griefing and flooding. When it drops it could say :
A block of [insert a block that ppl isn't using in this round] with cookies spawned!
example :
A block of gray wool with cookies has spawned!
 

DarthLego5679

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Well we cna think ofg ppl griefing and flooding. When it drops it could say :
A block of [insert a block that ppl isn't using in this round] with cookies spawned!
example :
A block of gray wool with cookies has spawned!
Problem is, it's almost guaranteed that most if not all of the blocks will be in use. The quickest example I could think of is something like a rainbow dam/house.
 

Defiant_Blob

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And what if is spawned a hill, which so happened to contain someone's house? People would destroy everything til they found it. Doesn't matter if it's a specific block, it will most likely spawn underground and thus cause tunnels. Even if it spawned on the surface, it'd be easy to find.
 

trngl3087

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Op+ ranks are capable of arranging a game like this during a round whenever they want. In fact, it has been done a few times before. An operator places an adminium block somewhere underground and the first player that finds it is rewarded with cookies. This kind of game causes a lot of problems though. Players tear through houses and spots on the map where people usually build to find the block. It's already bad enough we have people tearing up the terrain to find the secret.
 
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Well we can make the block fall of the sky soo people can see where it is.
One problem with that is,there are maps where there is a bedrock roof,making the only way of getting the prize is by abusing glitches. And what if it falls on the timer. On maps like ufo_maddness,the timer covers about 1/2 of the sky,that will cause a lot of people to climb to the timer,so they can get their prize.
 

3xl

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Well make a thing that it falls under the timer.... You know skyhigh not in the max... but that will make harder to see where it falls. Going to think more.
 

_Fr0sty_

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I am really late in having a say, but I came across this post and thought, well, why don't we have it in the secret? First person to destroy "the cookie block" wins 3-6 cookies. Then a second one is hidden and whoever finds it wins 2-4. And so on. But, the same person can't win more than once. If you say /t, there could also be a timer saying, "the cookie block" will be placed in blah blah blah time. (And the secret isn't open until the block is placed, that way no one can "camp"). Such a late response, but I really like the idea. :)
 

Pick Yer Poison

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I am really late in having a say, but I came across this post and thought, well, why don't we have it in the secret? First person to destroy "the cookie block" wins 3-6 cookies. Then a second one is hidden and whoever finds it wins 2-4. And so on. But, the same person can't win more than once. If you say /t, there could also be a timer saying, "the cookie block" will be placed in blah blah blah time. (And the secret isn't open until the block is placed, that way no one can "camp"). Such a late response, but I really like the idea. :)
Okay, first of all, let me point out that that was a necropost of half a year. Second, and this is the reason I'm not happy with it, you didn't add any new information - in fact, you negated your own suggestion. How can something be a secret if people know it's going to be there? You've still got the same problems as the initial suggestion - problems, I might add, that resulted in a Lava Controller rejecting the idea in the first place.

Unless you have a good, well thought out way to solve problems that caused a suggestion to be rejected, don't necropost in the thread for it.
 
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