I kinda already answered that question eariler, but I can do it again. ^-^
I know that there's always no evidence to really speak of on Day 1's (Day 0 in this case), and so I would always try to advocate a No-Lynch policy at the start of the game...
...But I still can't shake the feeling that we need to take bigger risks this time around. I mean, we have no knowlege of roles, how many there are, and which are good and bad. This leaves us HEAVILY in the dark, moreso than in previous seasons (at least the ones I read >_>).
Honestly, we're going to have to start lynching sooner than later, and with that mask covering our eyes from the truth about what roles are currently present in the game, lynching nearly ANYTIME could be a shot in the dark as we don't have the probability of solid numbers to go off of. (they're all speculative numbers atm)
Because we have such little information, I honestly couldn't say who should be lynched (said that earlier), which is really the problem with trying to lynch on the first day.
But I do agree Fiesta is the most suspicious; as I said in my previous post it seems... strange, that one did not really asume that the goal of the town is really not to simply "remove from play any anti-town;" most of Alpha's games were that way if I am not mistaken. I might just be me but I think it strange that wasn't already the point of the game when you first join.
Then again, that's also a really small thing to go off of, and really isn't that good of a reason.
I don't doubt today will be more of a No-Lynch scenario.