nvm ignore me I realize you said "if dictator...dies" with stuff about doc/watcher in between sozBut your point was that they'd bus-drive them, not night kill them
I swear you're either not making any sense or I'm just too tired to think straight
nvm ignore me I realize you said "if dictator...dies" with stuff about doc/watcher in between sozBut your point was that they'd bus-drive them, not night kill them
I swear you're either not making any sense or I'm just too tired to think straight
they could do both if they really wanted to, but what i'm getting at is i thought that if they had the information required to kill the dictator, they would, and we could use that as evidence of there being a mafia member in the council. however it kinda doesn't seem to be in the mafia's best interest to kill the dictator while the revolutionary is a threat soBut your point was that they'd bus-drive them, not night kill them
I swear you're either not making any sense or I'm just too tired to think straight
i'll change it if new votes don't balance it out but atm i'm gonna leave it on my ideal choiceJivvi the reason i wanted you to replace notty with inf is that currently with your vote, notty is in the lead over ender in votes so it'll be me/fali/velz/inf/notty instead of me/fali/ender/notty/velz or me/fal/velz/inf/ender
whatand i townread ender over notty tbh so i'd rather inf/ender than inf/notty be the unconfirmed members
but mostly I think I was thinking I was missing your point*i mean I don't really know where I was going with that bit anyway since I don't think that'd indicate anything about your allignment but mostly I was thinking I was missing your point and you confused me but I'm just being dumb soz
so we can lynch you. far as i'm aware velz might pull what aqua did last game so i want someone town/collected on the council to have a solid majority for actionswhat
I thought the whole reason you're wanting to elect me is so that you can have a democracy and lynch me
So why are you electing ender (who you townread)
I mean if you're gonna force a democracy you can kill me all you like because you'll have lost us the game anywayso we can lynch you. far as i'm aware velz might pull what aqua did last game so i want someone town/collected on the council to have a solid majority for actions
have you considered:I mean if you're gonna force a democracy you can kill me all you like because you'll have lost us the game anyway
have you considered:have you considered:
democracy is valid and you're blindly following notty yet again
????????????????????????????????????jfc man like really, you're honestly a parrot
what are you even sayingwhy are you so adamant that democracy is the devil
literally the only evidence you have are two fabricated edge cases put out by one player
have you considered:
actually reading notty's points and trying to scrutinise them yourself to realize they're sound rather than choosing to ignore them for 0 reason and insisting that they must be incorrect because 'priz wouldn't do that' even though you can literally read it for yourself like i do not understand your point of view in the slightest and you are so frustrating
do you think I just read what notty says and just copy her words because I'm pretty sure with the amount of points I've brought up independently of her I've proven that I'm thinking for myself rather than regurgitating her sentences
literally disprove notty's number-post or stop going on about it being wrong and me just blindly following her "again" even though this has never happened
Wait a tic
Jesus Christ, your math is fucked.
The 62% chance only applies to the initial first lynch.
For each town-sided kill required to end the game via this method, if we're going by chance, the probability would be as follows:
8/13 * 7/12 * 6/11 * 5/10 * 4/9 * 3/8 * 2/7 * 1/6 = 1/1287
This is about a 0.07777% chance of getting an antitown correctly every kill.
fun factHow about we try a different strategy for this game instead. The gameplan is pretty easy and is mostly about killing off anti-town pretty quickly at the start while we still can:
1) We massclaim.
2) Mafia all claims citizen because CC'ing any other role is complete suicide when we know everyones role. Revo probs will aswell.
3) We'll have a pool of 13 proven(!) town PR's and a pool of 13 unproven citizen claims(of which only 5 are actuall town which makes for a 8/13 chance to hit a non-town). Even if they don't all claim citizen for some reason we can block/murder the CC's to death.
4) Town installs 5 of the claimed town PR's on the council.
5) Council of town PR's elects an unknown dictator so the Mafia won't know who it is untill morning.
6) Both the assassin and dictator use their nightkills to slaughter the citizen claims that night.
7) 4 people die that night, 2 from the citizen pool and 2 from the PR pool(revo + mafia kill. Revo will kill a council member trying to kill the dictator and mafia will kill the assassin. Surprisinly our doctor should live this night as long ass we dont elect our doctor into the council.).
8) During the day 1 person is poisoned and we can also lynch 1 citizen claim. Giving the town essentially more kills than the anti-towns because the anti-towns have 2 nightkills + poison and the town has 2 nightkills + a lynch.
9) At this point the dictator is known and also with 3 citizen claims dead it's extremely likely that we killed 2 anti-town at that point which is really nice because if one of those happens to be the Mafia bus driver or poisoner this game is won. During the evening theres 10 citizen claims left and 11 proven town PR's.
10) Mafia will nightkill the now known dictator using their bus driver + nightkill. Dictator still gets to nightkill another citizen claim.
11) 3 people die at night, 1 from the citizen pool and 2 from the PR pool(toxicologist saves the poisoned person, dictator + probs doctor are now dead). 9 citizen claims left and 9 town PR claims left. We can fairly assume that at this point 2-3 Mafia are dead and atleast one of their strong PR's(bus driver/poisoner). If we're really lucky we kill the revo instead which we ofcourse have a 4/13 chance to do with 4 kills.
12) We can't lynch since dictator is dead so we elect 4 proven town PR's again. We install another dictator and they murder another citizen claim(keep in mind the citizen claim will be roleblocked so that could easely stop a Mafia both the night before and this night).
Where we go from here really isn't that predictable unless we know which anti-town we have killed. If at any point we kill the revo we've practically won as anti-town nightkills go from 2 to 1. If at any point we kill the bus-driver or poisoner our advantage grows alot aswell. Most of this plan is just rng/luck on who we nightkill but I give it a good 8/13 (62%) chance for the town to win this.
still better*hunter i've addressed that post so many times
just because the likelihood is less than what she made, that doesn't mean the likelihood is not still worse than your idea
nottys plan involving massclaiming was because it makes us have higher chances of lynching correctlyfun fact
notty's plan relied on us massclaiming, which we did not do
